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Export animated soldier model?


BuschnicK

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I'd like to export the vanilla XCOM soldier model including textures, animations and the default assault rifle. Ideally in a format readable by Blender. I know about Gildor's umodel tool and have been using it to browse around the game's data files. However, while I can find the static soldier model I cannot seem to find any animations whatsoever. Can anyone point me in the right direction? Has it been done before?

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Welcome to the forums :smile:

 

It is unexplored area.

 

You'd need 3 or maybe 4 models: armor, head, hair and weapon. Basic soldier's model is using Soldier_MaleKevlar_SF and Soldier_FemaleKevlar_SF.upk armor.

 

When I want to export something, I use command:

umodel -lzo -export FileName.upk

Sometimes it fails on animations so I have to add -noanim. I have umodel copied directly into CookedPCConsole.

 

Model is then found in SkeletalMesh3 folder and it is in *.psk format. Textures are in Texture2D folder.

 

Edit: You can check this forum post. There's a link to some unfolding site, where someone exported armors and weapons and saved them as *.obj format.

Edited by Drakous79
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  • 2 weeks later...

Thank you for the pointers Drakous! And apologies for not getting back to you earlier - it have been some busy weeks. Also, I was expecting a notification email for replies to this thread, but somehow I never got any.
I'll keep trying the model export stuff and report when I make progress. It's for a moonlighting project (prototype: http://operation-survival.appspot.com tentative plan: http://blog.buschnick.net/2010/01/operation-survival-humaties-last-stand.shtml), so I'm not particularly fast.

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