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Rivals and Nemesis


azile0

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I'm going to be working on a mod for Skyrim. I had an idea in class today and I feel like it's something I could learn how to do. The basic idea I had is this:

 

"Do you feel like people don't hate you enough in Skyrim? You, the mightiest hero or villain in Skyrim, have almost no personal enemies apart from the occasional band of hired thugs or assassins. This mod aims to change that by adding consequences for your actions, and a persistent Nemesis who challenges you repeatedly over the course of your adventures. Committing murders incurs the wrath of vengeance-minded kinsmen. Slaying large amounts of bandits will have glory-seekers attempt to defeat you, or dangerous bandit lords attempt to put you down. Killing several dragons will have fanatical dragon-worshipers track you down and end your rampage. Raiding too many dungeons will have Draugr assassins hunt you down to end your plundering, and slaying dozens of Forsworn will have the Madmen of the Reach send agents after you.

 

In addition, starting at level 5 you will be challenged by a budding adventurer. If you defeat him, you can have the option to spare his life or execute him. Sparing him and then taking him as a follower will have him train and grow stronger under your mentorship- at level 10 he will challenge you again, and you will have the chance to either spare him or slay him. Letting him live a second time will have him leave your party and begin training, and every 10 levels he will return again to challenge you. Each time you defeat and let him go, he will come back after 10 levels to re-attempt victory. If you defeat him for the final time at level 50, then he will concede final defeat.

 

The mod is aimed to make Skyrim feel like it has consequences- your actions always impact other people, and until now, those changes were hardly ever seen. It will not replace the Hired Thugs or Brotherhood Assassins that come after you, but rather add to the amount of people who want to see you dead."

Edited by azile0
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I like this idea. If I might offer something of an idea this sparked? At first I thought the idea would be similar to the nemesis system from champions online, where you create a nemesis and then have a series of quests against it as you level up.

 

But I would most certainly use this mod if you ever release it.

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Well, I am a complete novice at modding Skyrim. This will be my first attempt, so I decided to post here to garner some feedback. While I do like your idea, that would be a feature I would add after the fact.

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This would be a great mod and I would definitely download it.

 

Personally I wouldn't bother with the Draugr assassins because according to the lore (as far as I know) they're only interested in protecting their own tombs/dungeons. But that's just my personal preference.

 

It might be worth looking at Shadow of Mordor which has a similar-ish system to the one you described.

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