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Having a lot of trouble with my load order in Fallout 3, I ran LOOT, and have no ITM issues left, and then ran Wrye FLash, and nearly a third of the plugins have an orange checkbox, but I have no idea where to move them. Here's my current load order, if anyone can help me out. As it is, I keep crashing on the title screen.

 

 

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
Advanced Recon Tech.esm=1
IMCN.esm=1
iHUD.esm=1
CALIBR.esm=1
Ambient Temperature.esm=1
Inventory Access.esm=1
Point Lookout Reborn by Jcro25.esm=1
Mothership Crew.esm=1
TSC Expansion.esm=1
Mart's Mutant Mod.esm=1
TSC Lincoln Memorial.esm=1
DCInteriors_ComboEdition.esm=1
ArefuExpandedByAzar.esm=1
AWorldOfPainFO3.esm=1
FNNsys.esm=1
Megaton Reborn.esp=1
CRAFT.esm=1
FO3 Wanderers Edition - Main File.esm=1
Detect Traps.esm=1
TSC Air Support.esm=1
TalonExtraArmor.esm=1
RH_IRONSIGHTS.esm=1
FWE - Combat Overhaul_Core.esm=1
FO3 Error Fixes.esp=0
Advanced Recon Range Finder.esp=1
Advanced Recon Tech - Detect Traps.esp=1
Fellout-Anchorage.esp=1
Clear Cell Buffers (no message).esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
BetterGamePerformance.esp=1
Detect Traps - DLC.esp=1
Ambient Temperature HUD.esp=1
Ambient Temperature - OA.esp=1
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
Detect Traps - Perk.esp=1
Advanced Recon Tech.esp=1
Dree Perks.esp=1
FNNsys - FWE.esp=1
FO3 Wanderers Edition - Main File.esp=1
pinionsuite.esp=1
Megaton House and Theme Overhaul.esp=1
Fellout-Full.esp=1
Fellout Brighter Nights.esp=1
Fellout-PointLookout.esp=1
Fellout-BrokenSteel.esp=1
GNR Enhanced.esp=1
HelmPOV.esp=1
IMCN - FNNsys.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod.esp=1
PPA - The Pitt.esp=1
Regulators.esp=1
BusworldV1.05d.esp=1
FWE - Combat Overhaul_Equipment.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
Advanced Recon Tech FWE.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Fellout-pipboylight.esp=1
MMM - FWE_Combat Overhaul Master Release.esp=1
Mart's Mutant Mod - FWE Master Release.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=0
RH_IronSights_RemoveReticule.esp=1
UPP - Experience Perks.esp=1
UUF3P - FWE Patch.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
RH_FWE_Bridge.esp=1
JIP Companions Command & Control.esp=1
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
Imp's More Complex Needs.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
TSC Air Support.esp=1
TiesThatBind.esp=1
JIP CC&C - Amanda (Ties That Bind).esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
IMCN - FWE Compatibility and Ingestibles.esp=1
FWE weapons pack.esp=1
UPP - Beverage Perks.esp=1
Fellout-Zeta.esp=1
Megaton Reborn1.esp=1
UndergroundHideout.esp=1
MZC-Patch-UH-Teleporter.esp=1
UPP - Quest Perks.esp=1
UPP - Pack 2.esp=1
WeaponModKits.esp=1
RH_WMK_Bridge.esp=1
WeaponModKits - FWE Master Release.esp=1
Advanced Recon Gear.esp=1
Detect Traps - The Traponator 4000.esp=1
Powered Power Armor.esp=1
PPA - Mothership Zeta.esp=1
PPA - IMCN.esp=1
PPA - FWE.esp=1
Compatibility_Plugin_TalonExtraArmor_FWE_BrokenSteel.esp=1
Compatibility Plugin00 TalonCo & Marts.esp=1
Compatibility Plugin01 PunisherGear & TalonCo.esp=0
No Scopeless Zooming - PPA Edition.esp=1
PPA - Ambient Temperature.esp=1
PPA - Broken Steel.esp=1
PPA - Operation Anchorage.esp=1
WMKAA12Shotgun.esp=1
Advanced Recon Armor.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
BBBackpacks-v1-1.esp=1
PIMP.esp=1
RH_IronSights_PL_NewItems.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
ArefuExpandedByAzar-Radio.esp=1
TSC Erebus.esp=1
FO3 Wanderers Edition - Alternate Travel.esp=1
MZC Addon-Olympus Armory.esp=1
MZC Addon-Olympus Armory (forecefield).esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Dree Perks Broken Steel.esp=1
RecieveTenpennySuite.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
Dree Perks Mothership Zeta.esp=1
Dree Perks Anchorage.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
Dree Perks Pitts.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
WeaponModKits - BrokenSteel.esp=1
UPP - Original Perks.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
UPP - Pack 1.esp=1
TSC Moon Base.esp=1
MZC Addon - MZC-IMCN Patch.esp=1
WeaponModKits - OperationAnchorage.esp=1
Dree Perks Point Lookout.esp=1
WeaponModKits - ThePitt.esp=1
Dree Perks Requested by Fans .esp=1
WeaponModKits - Zeta.esp=1
TSC Dialogues.esp=1
WeaponModKits - PointLookout.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
TSC Rooms.esp=1


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From what I can see from your load order, you have a patch for Project Beauty and do not have Project Beauty.

 

Please, go to the FO3 Wanderers Edition page and scroll down the page. There will be a sample load order you can follow.

 

When you get your load order corrected, make sure any and all compatibility patches are loaded AFTER the last mod they are patching.

 

Although BOSS is an older program, it works better for FO3 than LOOT. FO3 is an older game. Get BOSS here: http://boss-developers.github.io/

 

You do not need the following Mart's Mutant Mod plugins: Natural Selection, Tougher Traders and Zones Respawn. The are built into FWE.

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OK, BOSS didn't help much at all and Wrye Flash is still showing almost a third of my plug-ins with orange check boxes. Here are screen shots of Wrye Flash if it helps any, as well as a new load order. Please help if you can!

 

 

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
FNNsys.esm=1
Inventory Access.esm=1
IMCN.esm=1
iHUD.esm=1
TalonExtraArmor.esm=1
CRAFT.esm=1
CALIBR.esm=1
ArefuExpandedByAzar.esm=1
AWorldOfPainFO3.esm=1
Mothership Crew.esm=1
TSC Air Support.esm=1
Advanced Recon Tech.esm=1
FO3 Wanderers Edition - Main File.esm=1
FWE - Combat Overhaul_Core.esm=1
Mart's Mutant Mod.esm=1
DCInteriors_ComboEdition.esm=1
RH_IRONSIGHTS.esm=1
Detect Traps.esm=1
Ambient Temperature.esm=1
TSC Lincoln Memorial.esm=1
Point Lookout Reborn by Jcro25.esm=1
TSC Expansion.esm=1
Megaton Reborn.esp=1
BetterGamePerformance.esp=1
Ambient Temperature HUD.esp=1
Ambient Temperature - OA.esp=1
PIMP.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
RH_IronSights_RemoveReticule.esp=1
RH_IronSights_PL_NewItems.esp=1
ArefuExpandedByAzar-Radio.esp=1
GNR Enhanced.esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
UPP - Original Perks.esp=1
UPP - Experience Perks.esp=1
UPP - Quest Perks.esp=1
UPP - Beverage Perks.esp=1
Detect Traps - The Traponator 4000.esp=1
Detect Traps - Perk.esp=1
Detect Traps - DLC.esp=1
Dree Perks.esp=1
Dree Perks Anchorage.esp=1
Dree Perks Pitts.esp=1
Dree Perks Broken Steel.esp=1
Dree Perks Point Lookout.esp=1
Dree Perks Mothership Zeta.esp=1
Dree Perks Requested by Fans .esp=1
Regulators.esp=1
BusworldV1.05d.esp=1
Megaton House and Theme Overhaul.esp=1
UndergroundHideout.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Alternate Travel.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
RH_FWE_Bridge.esp=1
FWE - Combat Overhaul_Equipment.esp=1
FWE weapons pack.esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
WMKAA12Shotgun.esp=1
Advanced Recon Armor.esp=1
Advanced Recon Gear.esp=1
Advanced Recon Tech.esp=1
Advanced Recon Tech - Detect Traps.esp=1
Advanced Recon Range Finder.esp=1
BBBackpacks-v1-1.esp=1
Powered Power Armor.esp=1
PPA - Operation Anchorage.esp=1
PPA - Broken Steel.esp=1
PPA - The Pitt.esp=1
PPA - Mothership Zeta.esp=1
PPA - FWE.esp=1
PPA - Ambient Temperature.esp=1
PPA - IMCN.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - FWE Master Release.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
MMM - FWE_Combat Overhaul Master Release.esp=1
Imp's More Complex Needs.esp=1
IMCN - FWE Compatibility and Ingestibles.esp=1
MZC Addon - MZC-IMCN Patch.esp=1
MZC Addon-Olympus Armory.esp=1
MZC Addon-Olympus Armory (forecefield).esp=1
TSC Air Support.esp=1
Fellout-pipboylight.esp=1
Fellout-Full.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
FNNsys - FWE.esp=1
Compatibility_Plugin_TalonExtraArmor_FWE_BrokenSteel.esp=1
Compatibility Plugin00 TalonCo & Marts.esp=1
Clear Cell Buffers (no message).esp=1
HelmPOV.esp=1
IMCN - FNNsys.esp=1
pinionsuite.esp=1
Fellout Brighter Nights.esp=1
Advanced Recon Tech FWE.esp=1
UUF3P - FWE Patch.esp=1
JIP Companions Command & Control.esp=1
TiesThatBind.esp=1
JIP CC&C - Amanda (Ties That Bind).esp=1
Megaton Reborn1.esp=1
MZC-Patch-UH-Teleporter.esp=1
RH_WMK_Bridge.esp=1
No Scopeless Zooming - PPA Edition.esp=1
TSC Erebus.esp=1
RecieveTenpennySuite.esp=1
TSC Moon Base.esp=1
TSC Dialogues.esp=1
TSC Rooms.esp=1

 

 

Wrye Flash screen 1

Wrye Flash screen 2

Wrye Flash screen 3

Wrye Flash screen 4

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Ok, cut down the amount quite a bit, but still having the same issues. I don't know how to use Wrye at all, and FO3Edit I only know how to check to see if they'll load and clean ITM and UDRs. Here's the latest load order and the Wrye Screens.

 

 

Fallout3.esm=1
Anchorage.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
StreetLights.esm=1
ThePitt.esm=1
Zeta.esm=1
Advanced Recon Tech.esm=1
Unofficial Fallout 3 Patch.esm=1
IMCN.esm=1
CALIBR.esm=1
iHUD.esm=1
Point Lookout Reborn by Jcro25.esm=1
DCInteriors_ComboEdition.esm=1
ArefuExpandedByAzar.esm=1
FNNsys.esm=1
Megaton Reborn.esp=1
CRAFT.esm=1
FO3 Wanderers Edition - Main File.esm=1
Detect Traps.esm=1
RH_IRONSIGHTS.esm=1
Advanced Recon Gear.esp=1
Advanced Recon Range Finder.esp=1
Clear Cell Buffers (no message).esp=1
BetterGamePerformance.esp=1
Detect Traps - DLC.esp=1
Advanced Recon Tech.esp=1
Dree Perks.esp=1
Detect Traps - Perk.esp=1
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
FNNsys - FWE.esp=1
FO3 Wanderers Edition - Main File.esp=1
Fellout-BrokenSteel.esp=1
GNR Enhanced.esp=1
Advanced Recon Tech - Detect Traps.esp=1
Fellout-Anchorage.esp=1
IMCN - FNNsys.esp=1
pinionsuite.esp=1
Megaton House and Theme Overhaul.esp=1
Fellout-Full.esp=1
Fellout Brighter Nights.esp=1
Fellout-PointLookout.esp=1
Regulators.esp=1
BusworldV1.05d.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
Advanced Recon Tech FWE.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
Fellout-pipboylight.esp=1
UPP - Experience Perks.esp=1
UUF3P - FWE Patch.esp=1
Imp's More Complex Needs.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
JIP Companions Command & Control.esp=1
TiesThatBind.esp=1
JIP CC&C - Amanda (Ties That Bind).esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
Fellout-Zeta.esp=1
IMCN - FWE Compatibility and Ingestibles.esp=1
FWE weapons pack.esp=1
UPP - Beverage Perks.esp=1
Megaton Reborn1.esp=1
UndergroundHideout.esp=1
UPP - Quest Perks.esp=1
UPP - Pack 2.esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
Detect Traps - The Traponator 4000.esp=1
WMKAA12Shotgun.esp=1
Advanced Recon Armor.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
PIMP.esp=1
FO3 Wanderers Edition - Alternate Travel.esp=1
RecieveTenpennySuite.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
ArefuExpandedByAzar-Radio.esp=1
WeaponModKits - BrokenSteel.esp=1
UPP - Original Perks.esp=1
UPP - Pack 1.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - Zeta.esp=1
WeaponModKits - PointLookout.esp=1

 

 

Wrye Screen 1

Wrye Screen 2

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What you posted is not a BOSS load order.

Your load order must start: Fallou3.esm

Anchorage.esm

ThePitt.esm

StreetLights.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm.

 

If you refuse to use BOSS, please go to the FO3 Wanderers Edition page and scroll down the page for a load order sample.

 

Also, download the Fallout3 Training Manual for FO3Edit: http://www.nexusmods.com/fallout3/mods/8629/?

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Sorry, forgot to restart NMM after running BOSS, this is what BOSS gave me for a load order:

 

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
FNNsys.esm=1
IMCN.esm=1
iHUD.esm=1
CRAFT.esm=1
CALIBR.esm=1
ArefuExpandedByAzar.esm=1
Advanced Recon Tech.esm=1
FO3 Wanderers Edition - Main File.esm=1
DCInteriors_ComboEdition.esm=1
RH_IRONSIGHTS.esm=1
Detect Traps.esm=1
Point Lookout Reborn by Jcro25.esm=1
Megaton Reborn.esp=1
BetterGamePerformance.esp=1
PIMP.esp=1
ArefuExpandedByAzar-Radio.esp=1
GNR Enhanced.esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
UPP - Original Perks.esp=1
UPP - Experience Perks.esp=1
UPP - Quest Perks.esp=1
UPP - Beverage Perks.esp=1
Detect Traps - The Traponator 4000.esp=1
Detect Traps - Perk.esp=1
Detect Traps - DLC.esp=1
Dree Perks.esp=1
Regulators.esp=1
BusworldV1.05d.esp=1
Megaton House and Theme Overhaul.esp=1
UndergroundHideout.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Alternate Travel.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
FWE weapons pack.esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
WMKAA12Shotgun.esp=1
Advanced Recon Armor.esp=1
Advanced Recon Gear.esp=1
Advanced Recon Tech.esp=1
Advanced Recon Tech - Detect Traps.esp=1
Advanced Recon Range Finder.esp=1
Imp's More Complex Needs.esp=1
IMCN - FWE Compatibility and Ingestibles.esp=1
Fellout-pipboylight.esp=1
Fellout-Full.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
FNNsys - FWE.esp=1
Clear Cell Buffers (no message).esp=1
IMCN - FNNsys.esp=1
pinionsuite.esp=1
Fellout Brighter Nights.esp=1
Advanced Recon Tech FWE.esp=1
UUF3P - FWE Patch.esp=1
JIP Companions Command & Control.esp=1
TiesThatBind.esp=1
JIP CC&C - Amanda (Ties That Bind).esp=1
Megaton Reborn1.esp=1
RecieveTenpennySuite.esp=1

 

 

 

Wrye Flash Screen 1

Wrye Flash Screen 2

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