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Tundra Defense - wrong number of citizens


audiodef

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I've been noticing that when citizens are killed in raids in Tundra Defense, the citizen count goes down, but the number of citizens in homes - when you activate houses to view house info - does not change. So at the moment, I have twelve citizens listed in my outpost office, but doing a manual "head check" according to house occupancy adds up to 16. This is probably addressed somewhere, but I haven't found any answer to dealing with this when I searched for it. I would like to not have to use a silly workaround like breaking down and rebuilding houses, which is a bit tedious even if I use nature houses for that purpose (as I have been doing). I would like to move in new citizens to existing houses when current residents are killed in raids.

Edited by audiodef
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