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Manually light braziers in dungeons


Dkboy24

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I always found it odd to go into a crypt or dungeon, uninhabited by anyone alive in thousands of years, to see all braziers, torch scones, and candles lit. Where do they get the coal? The wax? Oil? etc? It's not like the Draugr order candles from the local shops to be delivered to their crypts.

 

What I would like to see is all braziers in dungeons unlit and all torch scones empty by default. The PC has to light the braziers and hang torches on the walls as he/she progresses through the dungeon. I think that will add to the level of "spookiness" in going into a truly dark dungeon, especially if you were daft enough to not bring a light source with you.

 

The torch scone mechanic is already in the game, so any lit torches would simply have to be removed so the PC can add their own torch.

 

The brazier lighting mechanic was done perfectly in the Conan mod (http://www.nexusmods.com/skyrim/mods/40914/?) where you simply "hit" the brazier with your torch to light it.

 

If you really wanted to add a level of detail, you could leave the braziers/ torches lit for dungeons where humans have progressed (and are either alive and waiting for you, or have otherwise met their untimely death). So when you enter a dungeon and see lit braziers, you know that other humanoid (ie not undead) characters are in there before you were. The Dustman's Cairne quest for the Companions is a perfect example since the Silver Hand have progressed through the crypt before you did and would have lit their way, only stopping where they did. So if you see lit braziers/ torches and then all of a sudden you see unlit braziers/ torches, that tells you that area of the dungeon has not been visited by anyone "alive" recently.

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