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Goldenglow Estate Overhaul WIP


LethalThreat

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Goldenglow Estate

by LethalThreat

 

Disappointed by the lack of Goldenglow Estate mods? Me too. This following post is merely just some information on my upcoming mod.

 

What is this mod?

Goldenglow Estate (name is subject to change) is simply a refurnishing of the vanilla Goldenglow Estate near Riften and turns it into a player home.

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What is included in this mod?

NOTE: Everything you read may change! The mod is still highly a WIP.

DLCs - Hearthfire will be required.

NPCs (WIP) - I created guards to replace the vanilla mercenaries protecting Goldenglow, they will have their own scheduals and they also have their own bunkhouse. Each NPC is unique and lore-friendly, I mention this so you know I'm not making over-the-top drop-dead-gorgeous females or anime styled males. This is still a WIP so expect changes.

Move in with family (WIP) - This is still a highly WIP, perhaps it may never come due to issues but this is my plan in hopes it works. In short, Goldenglow Estate will replace Honeyside. Don't get mad yet - I will upload an optional standalone file for GGE. So, with the replacement of Honeyside you can freely ask your spouce and children to move in, no need for other mods GGE will act like a vanilla home. I HOPE, but if issue do start to arise GGE will be standalone and you will need to download a mod like "My Home is Your Home."

Interiors (All are WIP) - So far most rooms are done, I only have yet to clutter up the halls and a few small rooms. All cells still remain you have the first floor, second floor, basement and sewers.

First floor, GoldenglowEstate001 - Entryway, living room, kitchen, dining room, library, steward/housecarl room, entry to basement and some storage rooms.

Second floor, GoldenglowEstate002 - Your bedroom, child's bedroom (two beds,) display area, war room and a plain cluttered room, oh and a storage room.

Basement, GoldenglowEstate003- It's a basement, you have storage and your crafting stations.

Sewer, GoldenglowEstate004 - Will not be touched, will still be very sewer like but it will lead into the city for quick access. I believe the original GGE sewer lead to the Ratway? This may change, not sure. I will add a few guards in the sewer also or in the basement to protect from any unwanted visitors. It will definitely lead somewhere into Riften.

Guardhouse, GoldenglowEstate005 - A complete new interior, it is simply a guardhouse for the guards nothing special. Guard commander has a medium size room, guards have smaller sized rooms. None are too detailed but it is still worth a look around.

Exterior - Exterior is being reworked a little not a whole lot, just a little more clutter. Added the guard's bunkhouse, the dock was cluttered a little more, a "shrine" to the Dragonborn is added outside the walls of GGE - the offering box will respawn.

Testing area, GoldenglowEstateTestCenter/GoldenglowEstateTestCenterNPC - The test center holds a special exclusive view of an upcoming mod by me! These testing areas are just places I create stuff and test, self-explanatory. I won't explain what the special exclusive thing is you'll have to see for yourself! There is a book that explains the mod in the test center though.

All rooms/locations will be further explained with pictures. Cell names change.

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Extras.

Just some extra things that will be included in GGE.

Weekly income - You are the proud owner of Goldenglow Estate, the main honey supplier for Black-Briar Meadery! Weekly income will probably be around 1000 gold coins. I kind of hope to get it so it varies with some weeks being good, others bad. MAYBE even have you the player go out and find people who would like to buy honey to increase your income, such as Honningbrew Meadery.

A back story - There will be a back story for GGE, well kind of. It won't be anything great but just a little something.

Exclusive view of an upcoming mod - As mentioned before, the GoldenglowEstateTestCenter gives you an exclusive view of an upcoming mod by me. This little section will just elaborate on what you need to do to see it. To access this area you will have to use console commands, here is what you will need to type: coc GoldenglowEstateTestCenter. Upon arrival through your magical travels you will spawn near a book, pick that up and read it for all of the information. Although, I recommend just going into the Creation Kit and loading up the cell and reading the book. The book will be easier to read and you will be able to get a better view of everything.

Allegiance - You will have a choice to choose between Imperial or Stormcloak banners to be used throughout the house.

Port - The vanilla GGE port will have a merchant and a boat for quick travel to Riften. Might even add travel options to various settlements down the river.

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Possible future additions.

Share your suggestions and I just may make it! The following are things that may or may not be included in the mod.

Unique Mead - A unique mead to create related to GGE. I will need someone to create a texture for this though.

GGE Meadery - Where you can create various meads, including GGE's mead. This will be a whole new building it won't be within the estate walls but it will be close nearby.

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Issues.

This section will include all known issues and possible current issues. If you can think of anything that may conflict let me know, also please let me know of any possible patches that will be needed.

Thieves Guild Quest - As you all know, or well maybe not. One of the main quests for the Thieves Guild takes place within Goldenglow Estate, so yes, the T.G. quest will most likely be broken for the mission. I will look into finding alternative ways to deal with this. When the time comes and no alternatives have been found I will give instructions on how to bypass the mission (you aren't missing a whole lot, don't worry.) Since I don't like the Thieves Guild this is a low-priority, but I will look into it! I have a few ideas for it, such as moving the owner and all quest essentials to a new house. Also, the estate's interior (my mod) has new duplicated cells so the original estate's cells remain so you can probably just console command into and out of it.

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Why Goldenglow Estate?

Why I chose to take on Goldenglow Estate is because there isn't any mods that actually do anything with Goldenglow Estate, which I found a huge disappointment. The first time I laid eyes on the estate I said, "I hope that's the thane's house! I'm in love!" only to find out after many quests for Riften that you get Honeyside - the smallest house in the city, in my opinion.

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Estimated release date.

I am shooting for sometime late January. Don't hold your breath on that, many things are starting to pop up which will probably delay the release. My creativity level just hit empty and many things still need to be done, right now I'm just placing object in random places if at all. I may also be going on vacation for a few months. With all this adding up release date can vary from January to March or later.

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I WANT YOU!

To give me some decent suggestions - Leave me some comments or send me a message on your thoughts on this project. Leaving nice comments helps boost my moral, even if it is just a simple "great idea!"

If you wish to help contact me via message and let me know what you're bringing to the table. I may deny it just because there's nothing I really need help on (yet.)

Cool header text - If anyone wants to create a cool logo/header text to be used in the description feel free, that would be great! Just send me a message with your idea or preferably a rough sketch. Remember to keep it honey related!

Ideas: Honey colored text with the first letter 'G' or the last letter 'e' dripping honey. Beehive hanging from one of the letters, or somewhere. Perhaps small honey colored hexagons within the letters.

Interesting name for the mod - Help me pick a name for the mod. Goldenglow Estate. Goldenglow Estate Redone. Goldenglow Estate Overhaul. I'm thinking just "Goldenglow Estate" is enough, especially if someone creates an epic header text. Perhaps the overhaul, redone, rebirth - whatever - in a small text under Goldenglow Estate. "GGE" will stay the same though regardless.

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Updates.

Port section was added under "What is included in this mod?"

Added new section - Possible future updates.

Added new section - Issues.

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Last update 12/29/2014

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PIctures.

First batch of pictures: http://www.nexusmods.com/skyrim/Images/485497/?

Edited by LethalThreat
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Looks like a fantastic Idea, Might I suggest the ability to grow your Honey farm? Or perhaps craft Honey-made mead? I think a home in Goldenglow should focus on the whole honey-harvesting thing. I still love the idea though

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Thank you for your comment and suggestion. :)

 

I like that idea of crafting honey-made mead. Perhaps the ability to create some of the vanilla mead and a new unique GGE related mead. You also gave me the idea to create a abandoned meadery nearby that the player can rebuild and turn it into his/her own business which will also increase income and another location to create the mead. The mead will probably be craft-able over the campfire and in the meadery, for the crafting in the meadery the player will be granted a few more bottles (around 5 or so) rather than the campfires single bottle

 

Honey farm? Not too sure what you mean. The estate has five bee apiary right now, which home the bees and create honeycombs. The honeycombs will be used to create honey, which can then be used in creating the mead. Hmm perhaps add some workers to farm the apiaries and to work the meadery to add to the income of honey and mead to be used or sold.. Which would then need a small town.. Hmm. xD

 

I will definitely start looking into that though thanks for the idea :)

 

Thanks again,

Steve

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I just redid the thieves guild quests - and nowhere did I find a connection between the GGE sewer and ratway - In fact, Vex tells you of a GGE sewer opening on the GGE island that can be used to access the sewer. I do think this is a good idea though. :thumbsup:

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Ah thank you for the info and comment! Glad to know that (never did Thieves Guild quest,) I question why the sewer is so freakin' long when the opening is right next to the estate. I will definitely keep that opening, have the estates entrance about early middle of the sewer and the very end lead to the city/ratway.. or something like that. :)

 

Thanks,

Steve

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  • 3 months later...
  • 2 years later...

I think this a wonderful idea. I always thought GG Estates was wasted. Is there a possibility of activating the mod after the TG GG Estates quest is done? Also I thought the GG Estates should be a reward for the new Guildmaster. Some of us do love the TG. I always marry Brynjolf in my game. So the ones that hate TG could stop after the GG Estates quest, but those who love TG can finish all the TG quests, become Guildmaster, and get GG Estates. Everyone is happy. TY so much for your time and hard work.

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