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Better local/interior/dungeon maps?


Aefion

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Is there a way to improve the local/interior/dungeon maps? Because I find them pretty terrible and confusing at times, some of the dungeon ones don't even give indications of where different walls and rooms are divided.

 

Aef

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Is there a way to improve the local/interior/dungeon maps?

kinda, but we'd need someone to change them by hand... either way the many dungeons feel dumbed down and easy to navigate so map use is really unnecessary.

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  • 2 years later...

How lazy can you be: you're not even able to draw a hallway map of golden glow estate. Maps are thoroughly useless. It's more of a joke that they're included at all. They are just the perimeter shape the area you're in. How hard would it have been to code a scaled wall model be laid out on the interior map using proportional area to guide placement of doors and walls.

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