MidbossVyers Posted March 14, 2015 Share Posted March 14, 2015 First of all, I know that the software that I need in order to do this is Nifskope, but I don't know how to work it. Let's say that I got a new mesh for necromancer robes to make it more revealing, specifically by shortening the sleeves and skirt. However, originally, the necromancer robes covered by the top portions about gauntlets and boots in order to prevent clipping. Because now the sleeves and skirt have been shortened, but the game is still "covering" gauntlets and boots, the end result is that there are gaps on the wrists and shins when wearing certain gauntlets and boots. The way to fix this is to make the necromancer robe mesh no longer take up those slots. However, I have no idea how to do that. Could someone please walk me through it? Link to comment Share on other sites More sharing options...
Elathia Posted March 15, 2015 Share Posted March 15, 2015 (edited) I think more work will be involved. But one place to start is in the ck. Check the armor addons. If the biped slots highlight the arms, unhighlight them. Do this for the armor form as well. If no go on both accounts, then in nifkope look for the nodes for skin partitions. SPB 32 Arms I think is the setting to look for. Not at my PC so I can't give you a direct path to it. Same can be applied for the feet. I'm 100% sure its SPB 32 feet. I always make shoes lol. Edited March 15, 2015 by Elathia Link to comment Share on other sites More sharing options...
myztikrice Posted March 15, 2015 Share Posted March 15, 2015 Just use Bodyslide/Outfit Studio Link to comment Share on other sites More sharing options...
Elathia Posted March 15, 2015 Share Posted March 15, 2015 Won't do anything if he needs to add geometry. Link to comment Share on other sites More sharing options...
MidbossVyers Posted March 15, 2015 Author Share Posted March 15, 2015 Well, the robes show up fine when not wearing any gloves or boots, and the gaps only show up when wearing certain armors. Link to comment Share on other sites More sharing options...
MidbossVyers Posted March 15, 2015 Author Share Posted March 15, 2015 (edited) Well, I've been looking at this http://wiki.tesnexus.com/index.php/Skyrim_bodyparts_number and based on these screenshots: http://wiki.tesnexus.com/index.php/File:SkyrimArmourTut_23.jpg http://wiki.tesnexus.com/index.php/File:SkyrimArmourTut_24.jpg This is exactly what I'm looking for, in terms of affecting whether or not clothing affects forearms and/or calves. However, the tutorial appears to be for a completely new armor. However, the mesh that I'm working on is for a clothing replacement and therefore currently does not have an .esp file. Does this mean that I have to create an .esp file, if I want to create a clothing replacement that has less body flags than the vanilla outfit or more body flags in the event that I want to make a Nocturnal clothes replacer that does not clip with the robe sleeves? Edited March 15, 2015 by MidbossVyers Link to comment Share on other sites More sharing options...
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