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Start a new game with me, let's see how the story ends


kevineugenius

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The idea:

I'm going to start a new character with much more roleplay than I've ever done before. I've been writing a backstory in my head and setting some goals and restrictions on my new toon before even starting the game. So, I thought I'd write most of the thoughts down here in terms of backstory and personality and others can play through with the "same" starting character if they like and it might be interesting to see what different choices our characters make.

 

Skills/Personality:

 

 

Fendmir, male dark elf (he is getting a fresh start, have him choose a new name if you wish)

Has always adapted well in life and so he is more likely to use a weapon if it feels right in his grasp, rather than stick to one particular item. He is most practiced with a bow.

Speech is a very strong skill, naturally gifted.

He has learned to sneak well, even in light armor. He has always admired the shine of heavy armor, but feels it isn't practical and would slow him down.

Though racially advanced in destruction magic, Fendmir has no knowledge of this and has never practiced.

He is generally a lawful and kind man, but has developed some hatred toward nords and orcs.

 

 

 

Mods "required":

 

 

Okay, so none are actually required. I suggest having these due to how my play-through is going to go and what I think the character will try to accomplish once he gets into Skyrim.

Random alternate start (he is not the dragonborn)

SHARPE made to order (he does not enjoy blacksmithing)

Become High King of Skyrim (the ultimate, though far-fetched, goal)

Become Jarl of Ivarstead (lesser far-fetched but still more of a dream)

Any other economy or non-combat items you like. I'm going to try Millwater Retreat.

 

 

 

The short story:

 

 

Fendmir is a young dark elf male born outside Morrowind. His father was killed or left his mother before he was born. No one really knows as his mother died in childbirth. So, Fendmir grew up in an orphanage for several years. One of the ladies who worked in the orphanage had a nord suitor who would, with some regularity, abuse the children in one way or another, though almost exclusively the mer. Around the age of fourteen the late-developing Fendmir (many thought he was still around ten) stole the man's sword as he slept and disappeared into the forest. He would not have survived except he was found by a young female hunter, Consatia.

He lived with her for nearly twenty years and she taught him various things related to hunting and survival, but mostly about people. Her view was slanted toward the notion that people are awful and that's why she lived alone in the forest. Through this, he heard the tale of Ysgramor and how the nords had driven the dunmer out of Skyrim. He determined that the nords hated the mer and began to feel vengeful. Consatia instructed him not to become a monster like those he had seen before, but to take the higher moral road.

Fendmir loved her as his own mother and respected every value she taught him. On another tragic night for poor Fendmir, Consatia tracked and killed an animal that a particularly bloodthirsty orc claimed was on his tribe's territory. He demanded a blood price be paid and Consatia agreed, hoping to end the conflict. Perhaps the orc lost control or perhaps he was just an evil creature but he bled Consatia to death.

Fendmir found her body and tracked this orc for a day to be sure his footprints were indeed those of the killer, lest another innocent's life be taken, and then silently killed the orc with a single arrow through his eye. No one from that tribe would ever find Fendmir.

So, Fendmir walked the world some and learned how to deal with crowded cities, merchants, and all the like. He enjoyed a lifestyle free of killing and became quite the womanizer. He could talk any merchant into a discount and any woman out of her trousers. But, Fendmir was still haunted by his past and wanted to seek a fresh start. He remembered the tales of Dunmer in Skyrim and set out to start anew. His ultimate goal was to re-establish Dunmer presence in a big way and teach the nords humility: as a lesser race should have.

 

 

 

The detailed story:

 

 

Fendmir was born in Cheydinhal, not far from the borders of his cultural homeland of Morrowind. His mother died during childbirth and he never knew his father. To this date, Fendmir doesn't know who his father is or whether he is alive. Circumstancially, young Fendmir ended up in a Cheydinhal orphanage. Being so close to Morrowind, the orphanage had a handful of other Dunmer children as well and generally cared for them as well as one would expect. However, one of the local women who worked in the orphanage had a nord suitor who would, with some regularity, abuse the children in one way or another; though almost exclusively the Dunmer.

Fendmir was a bit of a late developer physically, but he knew that what happened to the dark elves in this orphanage was inherently wrong. Around the age of fourteen, he stole the man's sword as he slept and disappeared into the surrounding mountains and foothills. He survived for several weeks on his own, avoiding disease from drinking stream water simply by luck and getting by on berries he found in the woods. It was summertime and he stayed warm and dry through no particular effort of his own. Eventually, though, he began to wonder how long he could survive on his own. He came to grips with his mortality and shed all fear of death; a lesson that would serve him well for years to come.

A hunter in her late twenties came across his small footprints and tracked him to his camp. It didn't take her long to understand he was no threat to anyone but himself. So, the kind Consatia took him in. He was already of slight frame and had lost weight in the weeks of living alone, but young bodies are resilient. He was back to his normal health in only a handful of days and with a good supply of exercise, fresh air, and grilled meats he soon was in better shape than ever before.

Over the next twenty years he lived with Consatia in a relationship that benefited them both. Consatia never really enjoyed being around people, she viewed them to be generally selfish and ignorant. Being forced to have one with her due to her compassion, though, allowed her to teach the young elf not to behave in such ways and so she gained a friend. For Fendmir it was simple: he learned to survive and adapt to whatever the world could throw at him. He always missed the social aspects of life, and so it was he who made trips into town for supplies and trading and Consatia could avoid the people who had driven her into the wilderness in the first place.

Fendmir was a quick study with a bow and with bartering, but not much else. His cooking was bland, his ability to skin mediocre, and his tracking nowhere near as good as Consatia's. His keen vision in low light and ability to spot prey from a long distance would prove invaluable, and his demeanor toward his mentor made up for all shortcomings. He also took up the hobby of engraving and found his hands to be quite dexterous in that endeavor. Perhaps one day he would put this ability to use making a tunic like he saw on the wealthy merchant man last time he was in town.

Consatia always tried to team him about the dangers of the world, seemingly trying to keep him from experiencing something but would never admit to it. It wasn't a bad education as she taught him to read and do his numbers when he traded and learned about all the types of people in Tamriel. Through this, he heard the tale of Ysgramor and how the nords had driven the dunmer out of Skyrim. This sent his memory reeling back to the orphanage and the nord man who punished the dunmer children merely for existing. Perhaps all nords were this way! Consatia assured him they were not, but that racism was very real in Tamriel. However, one must never take revenge as that brings you down to the level of the offender. A strong mind and a strong will, she told him. It's not always so easy.

On one night, just like many others, Consatia was hunting and killed a deer. As she dressed it to return home, an orc startled her. This orc was trying to become chieftain of his tribe and felt superior to everyone in every way. On this occasion, he claimed that the land Consatia was hunting in was his territory and that he had offender her and her tribe greatly by poaching one of their deer. For this offense, he demanded a blood price be paid. Consatia valued her independence and knew that she must keep peace with her neighbors if she was to keep it, so she agreed. The orc, crazed by the sight of one willingfully submitting to his power, bled her until she died.

Fendmir went looking for Consatia as night fell and had a little difficulty finding her trail at first. Once she was taken by the orc, though, she made no effort to hide her tracks and he followed the trail easily. Not long after, he found her body discarded outside the orc stronghold and tracks leading inside. Fendmir buried his rage and calculated what must be done to exact re--... No, not revenge. Justice.

To that end, he remained hidden outside the stronghold that night, watching. The next day as a few of the orcs patrolled around outside and went about their daily lives, Fendmir carefully compared their tracks to those of Consatia's killer. Soon, he had identified her murderer. As night fell a few hours later, he let fly a single arrow from outside the orcish walls and struck the beastly creature in his eye. The other orcs wouldn't even find him until the morning, and Fendmir was long gone.

He packed several things and headed into town and slept under an overhang behind a temple. It wasn't hard to remain out of site in this town, if you know where to look. So, he waited and slept throughout the day and when night fell he placed a few coins on the table where the priests were about to eat and disappeared into the night with a couple meals worth of food to supplement what he had already packed.

He found himself in the Imperial City and was blown away by its size and volume of people. Here he would remain and learn as much as he could about the merchant trade, life as a city dweller, and women. He still saw racial prejudices, as his eyes were keen to see them, and his deep hatred of the injustices done to him and his people grew. He did not know of the fire he kept inside, and so it became dangerous. Would he be able to control it or would it one day consume him?

As his skills grew, Fendmir felt that his life had little meaning. Sure, he could take any merchant into a 10% discount and any woman out of her trousers, but he frequently felt the pain of his past, longed for the forests, and wished to feel that his life was making a difference. Of all the places in the world that needed someone to change them, he thought, Skyrim was the most in need. Oh, how it could benefit from having a strong Dunmer presence! No, he simply couldn't stay here. He would cut all ties and travel to Skyrim. As soon as set foot across that border, no one would know him. He could take a new name, become anything he felt he wanted to be and none would be the wiser. Perhaps then he could teach the nords humility: as a lesser race should be.

 

 

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