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[LW] Balance suggestion - 1 more default starting base power


Klodin

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I've played the first two months 6 times now. That probably isn't as much as other people. I've tried Normal, Classic, Brutal on Long War and Dynamic War.

 

In every playthrough, the first facility I always build is a Satellite Uplink. The problem though is that 2 uplinks use up all your starting energy. With one more energy, I could start the second elevator shaft around day 15. It isn't a huge bonus because you still need to make a fission generator before you could build any more buildings but you could start excavating the second level towards the end of the month. I feel like that would open up a lot more options and decision-making value towards facility construction in the early game, especially if you get sub-optimal thermal vents and are not the type of person to restart because of that.

 

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