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Unfinished Business


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#31
xxxSYNNxxxx

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love your mods MH, thank you. have a issue with the vendors in adventure guild, i could buy things and sell but it wouldnt give me money for selling. they took my money but not other way around. anyone else have this happen, possible fix or just random bug? thx again for the mod and for any helpful response.

p.s. do i need to uninstall 1.1.3 for the smithing update or just overwrite?

Edited by xxxSYNNxxxx, 03 June 2015 - 02:12 PM.


#32
MarianHawk

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In response to post #25797229.


Spoiler

As for the updating from the old to the latest, the overwrite has no problem.
As for the vendor money, others say the same thing, but in my play environment, even though they have tons of money, they buy our goods. So I thought it should have been good, but many people feel inconvenience and I will fix it by reducing the vendor gold.

#33
respaldoshugo

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I love your dungeons! :) :)

#34
leedavis

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Off topic question: What mod are you using for the half circle compass? I really lie it.

#35
Dakkonthedark

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In response to post #26764569.


Spoiler

A Matter of Time - A HUD clock widget: http://www.nexusmods.com/skyrim/mods/44091/?

Edited by Dakkonthedark, 08 July 2015 - 05:28 AM.


#36
sergiobor

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Hi, @MarianHawk

Love all the dungeons, ruins... some are really hard especially the dwemer ruin with that guys with the automatic crossbow.
Like almost all the places are really complex with a lot of enemies and zones to explore, you should give us some kind of warning to tell us that we finished, because I never know if all the enemies are dead.
You know, something that tells you for to go to the guild and receive the reward, and then you know that you made a good job.
Apart from that,this is a very good work.
Endorsed

Cheers

#37
LatinGames

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Hi MarianHaw, other excellent Mod with very hard dungeons, but there is any news from (Episode2) of your epic Mod Immersive Dungeons (Episode1) or this is the part 2?

Already Found the adventurer's guild ... nice place

Edited by LatinGames, 28 April 2016 - 03:45 AM.


#38
TheJessaChannel

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I could be incorrect, but it seems you have forgotten a potion vendor in your guild hall?

#39
Loveblanket

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In response to post #36661040.


Spoiler

This isn't part 2. It clearly states that in the mod description page. It's literally the second sentence.
"Hi all, I release a pack of short dungeons.
This is a kind of coffee break on the way of making my Immersive Dungeons EP02 (I wonder if I can finish the EP02, though... -_- )."

You won't get very far here if you don't take the time to read mod descriptions.

#40
LMeneldur

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Hi!

Thanks for the mod, I was craving for more content. Very nice mod!

I'd like to make a comment; hoping that it will be constructive.

Here they are:
Dungeons were big actually andw well-spread out. It's nice of you to do small (but beautiful) entrances for the locations. Dungeon designs were nice, thank you! Open big spaces impressed me. on the side note, after doing most of them I started to see the pattern. The difficulty of encounters was good too. The Adventurer's Guild is a very very nice hub. I really liked doing the dungeons one-by-one and coming back to the guild after beating each of them and then selling loot, buying equipment, going to another dungeon. And also I really like that there were rich merchants that one can sell A LOT of loot easy. Not just selling but also; if a need arise; be able to buy ores, ingots, pelts, arrows, soulgems, Hearthfire items, staves, some rare items.... I really liked the idea but I would prefer it more in line with the rest of the game. First, I dare to suggest less gold for vendors. 30k gold is when compared to vanilla vendors is bit much. And also there multiple 30k-vendors anyway. How about 10k for each? 5k? Also it will help with the skyrim's inherent bug when the vendors gold exceeds about 32k. There is the soulgem vendor (which I thank to you for his existence), he sells black soulgems (which I am very happy about it) but he sells 100 of them. Again, compared to the rest of the game where only few (2, I believe) vendor sells black soul gems and they only sell 1 at a time. I will once again dare to suggest that instead of 100 each time maybe 10? Vendors list respawns anyway, so it is still infinite amount of black soulgems. But I must confess that I bought hundreds of them gladly :D :D

So, thats it.

I am glad that I played this mod and again thank you for the mod!




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