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What is type="bonus" ?


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I'm trying to rebalance mutagens so that each mutagen has a minor drawback which increases with greater mutagens. For example, I added following to the critical effects mutagen:

<res_bleed display_perc="true" mult="false" always_random="false" min="-0.01" max="-0.01"/>
<res_poison display_perc="true" mult="false" always_random="false" min="-0.01" max="-0.01"/>
<res_burn display_perc="true" mult="false" always_random="false" min="-0.01" max="-0.01"/>
This lowers Geralt's resistances by 1%. Now, by examining various xml files, I noticed that all such effects end with type="bonus". I tested this attribute in-game but I see no difference, whether I add it or not, Geralt always properly loses 1% resistances so what is it for?
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