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Gun and Technology Mods

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charwo

charwo

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I just got the Elder Scrolls Collection and while I'm going to play the game once in vanilla, I'm already looking at mods. I see the gun mods, and it looks like Iron sights isn't happening, correct? But it is what it is. I'm coming from fairly extensive experience with Fallout 3 and New Vegas, so may be referencing things not appropriate for Skyrim. Bear with me. OK, the questions are as follows:

Interface:
1. Is there a mod that adds local maps? For Dungeons Especially
2. Are there item and resource highlight functions and/or spell mods? Something that highlights Ore Veins, equipment on the ground? I'm basically looking for a Skyrim version of a mod like this:
http://www.nexusmods...t3/mods/15276/?

Gun Mods
1. Any remotely lore friendly (flintlock level or thereabouts) gun mods that equip NPCs? Yes, I enjoy gunplay a lot, and I'd like to keep it mostly fair
2. Any Gun mods with a scope sight? I mean you aim and the it enters a scope view. I realize the animations are limited, so I figure if a scope sight is possible it would take care of those problems.
3. Are these gun mods actually behaving like guns in terms of having muzzle velocity such that I don't have to worry about the arching.

Archery Mod:
1. Is there a mod that helps estimate where an arrow is going to fall? I've been killed WAY too many times by Giants I thought I was pecking to death only to find they hadn't taken ANY damage!I'm willing to learn but without better metrics than miss or didn't miss, I'm at a loss as to how.

Technology mods:
I'm interested in anything that adds to the tech level of a medieval game. I saw this train and ships mod and I was floored, too bad the trains don't run between towns I do appriciate the Dark Age/early Byzantine feel the vanilla game has, but I'm a sucker for anything that would push the game closer to Arcanum and Dishonored. And yes, I'm getting the Gift of the Outsider Mod right now. 

Thank you for your time.







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