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PERFORMANCE: FPS improved by opening inventory?


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I don't have a great PC, and over time, sometimes only a couple minutes after starting--my FPS drops to slideshow mode.

 

What's odd, and why I'm bringing this up, is that it can be temporarily treated by pressing Tab and opening inventory and closing it again.

 

I noticed this before I got into modding, and I have installed Oblivion Stutter Remover (mod#23208) without noticing improvement.

 

Can anyone confirm this happening to them?

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What you are probably running into is the long standing A-Bomb bug (stuck animations bug).

 

If you use Wrye Bash you can fix it using the Repair A-Bomb menu item. If you don't use Wrye Bash you can use OAF - Oblivion Animation fixer.

 

A couple of things to note about OAF ... first, the fix isn't permanent, so you'll need to rerun OAF periodically. I find the Legion rider torches are a good indicator. When you first start to see them trailing some lazy flame fragments it's time to rerun OAF.
Second, if you use Oblivion Script Extender (OBSE) you will need to rename a copy of the OBSE co-save to match the fixed OAF save. When you run OAF on a save (let's say one named MySave07.ess) it creates a fixed save named OAF_MySave07.ess (using my example save). After you start using OBSE it always creates an OBSE co-save each time you save ... for MySave07.ess there will be a corresponding MySave07.obse. What you need to do is rename a copy of MySave07.obse to OAF_MySave07.obse to match the OAF fixed save.
It's more complicated to explain than it is to do.
- Edit - The Wrye Bash fix isn't permanent either ... it reports the percent to broken animation, claiming you don't need to fix it yet. I always do as soon as I start noticing the early signs. Running either the Wrye Bash fix or OAF doesn't cause any issues. Something else to note ... no renaming of co-saves is needed for the Wrye Bash version ... it keeps a renamed backup of the original save instead.
Edited by Striker879
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