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Interior lights out when off to bed


GamerBadger82

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It's bugged me for the last few elder scrolls games that the interior lighting for buildings is permanently fixed on, regardless of time of day or NPC requirement for a fully lit room. The key scenario is a thief breaks into a house at 3am, everyone is asleep upstairs...but there's a giant fire roaring in the fireplace that looks like it's just been tended to, lit candles and lanterns all around the room and enough light for a blind man to read the fine print on a payday loan!

 

The mod I would love to find/have made would have a low light mode for dwellings that does the following:

  • firepits and places would have just low glowing embers (no flames)
  • all candles would be extinguished
  • all lanterns would be unlit
  • all wall torches extinguished
  • preferably moonlight coming through windows
  • stretch goal exterior windows show no illumination from within

This mode would be triggered if:

  • all NPC's are asleep
  • all NPC's are on a different floor
  • the building is currently empty (with the caveat of if you've just murdered the last person nothing should change for a period of time.)

 

I know this mod won't affect the majority of players but for those trying to role play a thief it'd be a huge improvement to know if the house is quiet and dark or still populated with awake NPC's.

Edited by Bilemoods
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