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Make creature followers ignored by enemies in combat?


Tilki

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I have a little mod that adds some follower creatures with similar AI to this lamp.

 

They have the same problem the lamp has: even though their custom faction is friends with every other faction (and is ally to player) they get attacked by anyone hostile to the player. Their AI is also set to Cowardly and Observe Combat Behavior, so they should run away.

 

How can I make it so they're ignored by enemies during combat?

 

I've googled this for ages but can't find anything relevant. I wonder if it's because they're player allies? Faction Friends are NEVER supposed to attack each other, but maybe player relationships override it? If I turn them neutral to me maybe it can work?

 

 

 

 

 

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