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Hello all,

 

Is there anything that can something like Lightwave's TES4Scale (a program Lightwave never released)? It was able to resize landscapes (and consequently all the objects in the landscape as well). Lightwave had a few examples on his website:
http://www.oceanlightwave.com/morrowind/Tamrielx2/index.html

http://www.projectmanager.f2s.com/morrowind/Tamrielx3/

 

I had thought about making a program to do this myself before I found out about that on Lightwave's website. I thought maybe I could make a batch processor that would go through game records and scale the coordinates by the desired factor, moving objects to the correct relative locations as well. Of course, I have no idea where I would start with that. I know nothing about how to have a program read and edit ESP and ESM files.

 

I sent Lightwave an e-mail some time ago, but never received a reply, so I assume it's either an old e-mail account or went into spam or something.

Lightwave's example double size version is here on the Nexus: http://www.nexusmods.com/oblivion/mods/13911/?

 

I thought it would be interesting and more immersive to have a 3 or 4 times larger worldspace, all the problems of practicality aside. ^.^;

 

If anyone has any information on how I could do something like this (short of recreating Oblivion in a new engine), I would love to know. :)

Razzy

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Oh, thank you for the tip! I'll check soon (and by CODA you mean the Construction Set Extender component, yes?) I'm glad someone finally replied ^.^;
And that could explain why Lightwave hasn't replied to that e-mail. >.<

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