Jump to content

Dragon animation and size scaling issue


4017jman

Recommended Posts

Dragon animation and size scaling issue

 

Not sure if this is quite the right place to ask this but just in case it is heres my problemo:

 

I've looked around on the webs to see if there is a fix for this problem but unfortunately I haven't found anything so I decided I might as well ask myself

 

So i'm working on a little mod, pretty simple adds a couple creatures here and there. Anyway i wanna add some new dragons, give them new textures, modify the mesh, etc, etc. Ive done all but I also wanted to scale down the dragons as well, make them smaller. Unfortunately I'm encountering a problem that has happened to me whenever I first got the game. Whenever I increase or decrease the scale of a dragon from 1.0/base the legs and wings get put into strange odd positions whenever the dragon is landed. I've seen this happen to others in videos but i'm still completely in the dark on why it happens and how (if even possible) to fix it.

 

What i'm hoping to get out of anyone reading this is a possible solution to the issue, i'm comfortable with editing the skeleton of the dragon if necessary and i'm always willing to try out other methods to if it fixes the problem. In the end I'll definitely live if a solution to the problem cant be found, hopefully though one can be found and all will be well!

 

I've also got a couple pictures of what i'm talking about when I say "put into strange odd positions", please ignore the goofy looking feathers I've shoved onto the dragon, still trying to get the textures and mesh right :tongue:

 

http://imgur.com/vehgNi5&vIBIFTv&UkvDh3y

 

In the pics you can see pretty clearly that dragons are extremely flexible, a bit too flexible to be honest.

Edited by 4017jman
Link to comment
Share on other sites

are you modifying the nonplayer characters or the race? from my experience, if you modify the scale of the skeleton in either the race menu or the skeleton mesh itself, there should be minimal problems

if you just scale the character, the skeleton will be the same size and result in some strange situations

Link to comment
Share on other sites

Right now i'm scaling up the npcs not the race, I did it this way cause it seems to work fine with other npcs, but ill give scaling up the skeleton from the racemenu/skeleton a try. Fingers crossed it works! Thanks for the help :3

 

 

I Return!

 

After testing out mrjentipede's method it friggin worked!!! Cant believe the problems finally fixed :D

Majors thanks yo

 

Pictures:

http://imgur.com/BEjibxv,1lAvZga,MiTRztZ,PHst31I,tgugWkT,ZE7Bl3L

Edited by 4017jman
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...