Jump to content

Question about banning


sirname95

Recommended Posts

Hi, I can't help but want to ask about a ban question. I've read the Terms and Serivce, but I'm still really confused, and I really want to ask.

Its a weird question, but if I were to get reported for using another user's assets by accident, could I apologise and reupload, removing the user's assets from my mod, and avoid getting banned?

This never happened to me before, but I can't help but want to know what I should do in case it happens. I DON'T support piracy or stealing assets or anything related to it.


I made a hat with a custom mesh and texture and I uploaded it along with my update to my Bloatholes quest. I always delete the old file after I update the new one. I realized after a while, I never really showed a picture of it and other than the screenshots I took uploading the mod, which includes the content and the date of the file, I really had no proof that its my asset. I then uploaded the latest updated mod and uploaded images of the hat. Because technically while I do have my assets obviously in my mod, because I deleted the older files, I have no proof anymore the earliest I uploaded it, and I guess, anybody could go and upload that asset on a date earlier than my update. So in case someone steals my asset and I get reported for stealing, am I going to get instantly banned for it? I REALLY want to avoid getting banned even with accidents like this. I'm sorry if this sounds rude, but I can't help but ask, its driving me crazy.

 

Is there absolutely no tolerance whatsoever even for accidents like this? I technically would have proof, the screenshots of the mod being uploaded and the date of it, but if it wasn't enough, is it possible that at least I get a second chance and learn from the mistake?

Thank you for taking the time to read this.

Link to comment
Share on other sites

Bans for assets usually take time to investigate who owns what, when copyright or intellectual content comes into play.

 

Staff does not just auto-ban, unless its obviously a stolen asset. If you really have doubts, you could contact staff to look over your mod.

Link to comment
Share on other sites

I could contact the staff to look over my mod? You mean, to check for any stolen content? I'm not actually sure what you meant there. Is that what you meant? Can I actually ask them? Not that I would be asking them over and over, but if thats possible, okay. Thanks a lot, I think I'll ask them once. Since I'll be keeping all my older files and the oldest screenshots and images of my assets, I wouldn't want to be asking this over and over too often.

Link to comment
Share on other sites

I could contact the staff to look over my mod? You mean, to check for any stolen content? I'm not actually sure what you meant there. Is that what you meant? Can I actually ask them? Not that I would be asking them over and over, but if thats possible, okay. Thanks a lot, I think I'll ask them once. Since I'll be keeping all my older files and the oldest screenshots and images of my assets, I wouldn't want to be asking this over and over too often.

If you need that reassurance, or are not sure, who else would you ask? Easiest way would be to just report your mod, explain why. Staff here aren't the bunch of banshees people make them out to be. You just have to be patient for response. :) They have lives too.

Link to comment
Share on other sites

Here on the Nexus we take all members, and especially authors, at their word unless and until given reason to suspect otherwise. The Staff do not make "pre-release evaluations". None of us have time to investigate a mod to determine in advance the legitimacy of the assets used, especially when the author doesn't even know. (Although in that case we would recommend against using them.)

 

We will investigate (as our time and expertise allow) if we receive a Report (or recognize material ourselves) after a mod is published. But only when provided with some evidence of the original source (e.g. a link) and the lack of permission.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...