Jump to content

Linking Door to an Activator?


MelThorn

Recommended Posts

Oh, nope. It still does it.

If I click the activator enough times it just adds a brand new cube to my inventory if I set them down. It does lock and unlock the door, but if I put the lexicons down on the ground, click the stand some more (seems it takes a couple of clicks) I get a whole new cube.

 

Maybe I missed something. I'll recheck my script.

 

Hah, I did miss something. I fixed it. It works now :laugh:

Edited by MelThorn
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...