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More sensible weapon damages


Klonedio

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I'm sure there are other similar issues, but one that bothers me is that in new vegas 11 sticks of dynamite does the same amount of damage and weighs just 10% more than a mini nuke. Besides dynamite doesn't require a launcher. There are mods for FO3 that adress this issue( http://www.nexusmods.com/fallout3/mods/16632/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout3%2Fajax%2Fmoddescription%2F%3Fid%3D16632%26preview%3D&pUp=1http://www.nexusmods.com/fallout3/mods/20242/? ) but none for NV/GRA.
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I'm sure there are other similar issues, but one that bothers me is that in new vegas 11 sticks of dynamite does the same amount of damage and weighs just 10% more than a mini nuke. Besides dynamite doesn't require a launcher.

Pretty easy to edit the weapon's stats, I think if you went into a little more detail about exactly what you want someone can put it together for you. Your link shows a fatman with increased damage, radiation, force etc so I'm guessing your looking for a more powerful fatman in general? I put together a previous request for a fatman doubling the damage and radius as well as using a massive nuke effect (the megaton explosion), Vid;

 

 

 

https://www.youtube.com/watch?v=tkc8zrVnrAI

 

 

 

It's here; Nukalyptic. It modifies the base fatman, but it's easy enough to add to other variants.

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