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Fallout New Vegas missing master


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new Vegas missing master problem does anyone know how to fix this please help thanks

heres' my mod list:

 

FalloutNV.esm=1

TribalPack.esm=1
MercenaryPack.esm=1
ClassicPack.esm=1
CaravanPack.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
oHUD.esm=1
AWorldOfPain(Preview).esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition.esm=1
NVInteriors_WastelandEditon.esm=1
Niner.esm=1
NVWillow.esp=1
NevadaSkies.esm=1
NVStripOpen.esm=1
FCOMaster.esm=1
Caliber.esm=1
CaliberXgunrunners.esm=1
CaliberXhonesthearts.esm=1
New Vegas Redesigned 3.esm=1
Gomorrah Redesigned.esp=1
Project Nevada - Core.esm=1
Project Nevada - Extra Options.esm=1
Project Nevada - Cyberware.esp=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
The Mod Configuration Menu.esp=1
MMUE POP.esp=1
The Weapon Mod Menu.esp=1
WeaponModsExpanded.esp=1
EVE FNV - ALL DLC.esp=1
delilah.esp=1
MoreNiner.esp=1
MaxFollowers12.esp=1
UnlimitedCompanions.esp=1
FNV Realistic Wasteland Lighting - Darker Nights.esp=1
FNV Realistic Wasteland Lighting - Full.esp=1
NevadaSkies - Ultimate DLC Edition.esp=1
NevadaSkies - TTW Edition.esp=1
NevadaSkies - Basic Edition.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues (No Cyberware).esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
Project Nevada - EVE All DLC.esp=1
StripOpenMain.esp=1
FCO - GlowingOne.esp=1
FCO - Playable Races + Roberts Patch.esp=1
FCO - Delilah.esp=1
FCO - Niner.esp=1
FCO - Willow.esp=1
FCO - Willow (Cazy).esp=1
CASM with MCM.esp=1
NewVegasExtendedMapMarkers.esp=1
New Vegas Redesigned 3.esp=1
Cass alternate version.esp=1
Readius_NV.esp=1
Vurt's WFO.esp=1
CourierCacheWSE.esp=1
Galaxy News Radio (Full).esp=1
MojaveExtended100.esp=1
MojaveExtended20.esp=1
MojaveExtended40.esp=1
MojaveExtended60.esp=1
MojaveExtended80.esp=1
BetterGamePerformanceV4.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
1911.esp=1
Crossbow.esp=1
DEagle.esp=1
M14.esp=1
NV Desert Eagle.esp=1
PPSh41.esp=1
R700.esp=1
SVT40.esp=1
MosinNagant.esp=1
Edited by whitsyinferno
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This is the subforum for general site feedback, suggestions and questions. You should really be asking your questions in the sub forum for FNV mod problems.

 

That said: Get and learn how to use Wrye, it can easily pinpoint with color coding what mod is missing a masters and tell you what masters it's missing.

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@whitsyinferno,

 

You NevadaSkies - TTW Edition.esp (Tale of Two Wastelands) and you do not have TTW. No TTW=CTD on load. You need to READ your load order. Also, open NMM and for each mod, left click on the name and read the required masters in the right panel.

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@whitsyinferno,

 

You NevadaSkies - TTW Edition.esp (Tale of Two Wastelands) and you do not have TTW. No TTW=CTD on load. You need to READ your load order. Also, open NMM and for each mod, left click on the name and read the required masters in the right panel.

i said TTW isnt active but thats ok

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