Jump to content

[WIP] Project Hysteria


redcube42

Recommended Posts

Welcome, I am redcube42. Bad name, I know. Here I am to just show that I have started planning for a big project. Even though my mod making history is almost zip, I want to take time to create something worthy of people's attention. I am also posting this as a placeholder for all future post on this project. It may not look like Something worth looking into and watching progress, going by that I've never released anything of grand scale before, but I am determined to create something wonderful. I also hope that this project doesn't make me look like I'm an over ambitious person who has impossible goals for features. Now that that is out of the way....

 

Here is where I am currently...

 

 

 

What is Project Hysteria?:

 

Project Hysteria is an unnamed new experience for F:NV. The whole premise of this project is to show, and let you play through, your own spiral into insanity. Planned features are; a working, in depth sanity system, which will directly effect many variables in the world, yourself, and others; A prewar setting; Relationship levels for each individual npc; Custom meshes/ textures/ sounds.

 

 

Story is not yet finished, but it will be a separate universe from fallout. Another planned feature that may or may not happen is the ability to play as many different types of people. What is meant by this is that things will be different depending on your character's gender, age, and your selectable starting situation. This ties into the story as well, giving you many paths to choose, and many endings to experience.

 

Since this project is based on the whole concept of sanity and the effect of it on you and others, i plan to have many sanity effects. These effects include voices, in and out of your head, changing appearances of npcs and the player, and environment visual changes. Hallucinations of varying degrees based on your sanity level are also planned.

 

There are many more things I plan to do to be talked about later. For now, I want to see what people think of this project I am starting. I also want to see how many people think I'm crazy for my skill level attempting this kind of thing. However, I will stick with it, and accept any criticism, feedback, or recommendations, no matter what.

 

Thank you.

Link to comment
Share on other sites

I can tell you that I won't be playing Fallout New Vegas by the time your mod comes out.

 

Also, the scale at which you are speaking seems impossible for a team of experienced modders, more or less someone who has no experience.

 

 

 

You say you want customs meshes, textures, and sounds... But do you have the skills to make those?

 

You say you want to make an in depth sanity system, but have you ever scripted a system to track variables and dynamically alter a game like this before?

 

You say you want a Pre-War setting, but do you have any clue how much time and effort it would take to make an entirely new Pre-War worldspace?

 

 

 

Do you have a story written? Do you know what kind of character you are going to have? What elements are going to change based on the identity of the player character?

 

 

 

I'm just being honest with you, the people who tell you to start small in the modding world are your friends.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...