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'Swampfolk' Refitted for the Capital Wasteland


blaholtzen

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I've been wanting to see the swampfolk integrated to the game in a fitting manner and I have some ideas on how to do it.

The retextures I mention would be provided by myself, the rest I'm hoping to get help with.

 

Bruiser/Tracker

Already looks like a semi-failed FEV experiment.

- Retextured to fit super mutant palette.

- Voice replaced with standard super mutant one.

- Axe replaced with nail board, sledge hammer and super sledge.

- Included in super mutant spawn list.

- One Special version with vault suit-looking clothes to be included in vault 87.

 

Brawler

Relatively normal looking, wonder if they could appear rarely alongside various normal wastelanders?

- Clothes changed to match the various civilian clothes.

- Not sure what to do wiht the voice...

 

Possibly made to look like a ghoul and spawn either among feral ghouls, or along generic ghoul npcs

- Retextured to look like a ghoul

- Voice replaced with feral or generic ghoul voice

Creeper/Scrapper

Already look like oversized children, and with the patchy hair they'll make great ghouls

- Scaled to be about child-sized

- Retextured to look like a ghoul

- Made much weaker

- Should probably only spawn with melee weapons, or unarmed if possible

 

WIP Textures:

- Feel free to test these out

BruiserWip1.jpg

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