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Disappearing models and textures after switching to GTX 970


FinnenH4wke

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Hey!

 

I've been playing modded Skyrim for years with my good old GTX 660. Yesterday I got GTX 970 and I started having problems with graphics. After playing for some time I'm getting a bug where the game seems to stop loading new models and textures. I run for some time or ride a horse and then I suddenly start seeing stuff not loading up. Textures remain very simple or completely messed, houses are not loading up (floating roofs / walls). Whenever this happens I can't normally quit game or reload different save - once I click Load / Quit game my game freezes instantly and I have to kill Skyrim process in Task Manager. I attached the screenshots.

 

I'm running the same mods that I used to on my GTX 660. I think the only two things I changed is that I updated my ENB to 277 (running Grim & Somber ENB Malacath) and installed mod called Distant Decal Fix (doesn't even have ESP). I think it might be either bug with the latest ENB and my computer or a problem with incorrectly configured enblocal. I went with VRAM + RAM - 2GB formula, which in my case would be 10240 (4GB VRAM + 8GB RAM - 2GB). Since GTX 970 is known for the last 512 MB being weird I even subtracted it and tried with 9728.

 

One thing I noticed is that this bug occured more frequently when I had Skyrim Flora Overhaul installed. I made some tests and started new game outside of Helgen with Alternate Start. With SFO by the time I got to Riverwood the bug already occured and half of the houses there were transparent or without walls. Without SFO I could actually play until I got back from Bleak Falls Barrow and went to Whiterun.

 

As for the mods I'm running, it's a lot, but mostly they are armor and difficulty mods. For the visual part I'm using Skyrim HD Lite textures (I'm not using official texture pack), Project Parallax, Vivid Landscapes and Alternate Snow. I also have Rustic Windows Textures, aMidianBorn Book of Silence and Realistic Waters Two. Plus the ENB.

 

This bug never ever occured on my GTX 660, but I was mostly playing in 30 FPS. After switching to GTX 970 I updated my .INI files (changed the name of the card) and removed RendererInfo file from Documents/My Games/Skyrim. I also sort my mods with LOOT, make manual fixes to load order according to PERMA, use all compatibility patches and stuff. As I said this only started happening after I installed my GTX 970 :/

 

http://i.imgur.com/7rYQ15sl.jpg

 

 

http://i.imgur.com/sl6o2tZl.jpg

 

Do you guys have any idea what this might be? I tried other games and so far they work perfectly without any bugs.

 

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Hi

 

I ran a GTX 970 for a while & had no problems. It is probably something in your inis.

 

Try copying your inis to a new folder, delete them in the Documents\My Games\Skyrim folder & let Skyrim create new ones.

 

It my be just a type.

 

As for your your ENB. I had to go back to v0266 with my new gpu to get things running right again.

 

My memory setup for the 970 was:

ReservedMemorySizeMb=512
VideoMemorySizeMb=10240

 

Don't worry about the VRAM. I tried 4K textures on the card to see if I could go over 3.5. It ran at 3.4 & peaked at 3.7. There were no slowdowns in the game.

 

Later

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http://wccftech.com/nvidia-geforce-gtx-970-memory-issue-fully-explained/

As this explains it...don't use 4k.

 

This is an old article, but...

 


"Simply put the GTX 970 is only able to fully utilize 3.5GB out of the 4GB of available VRAM optimally. While the card can still access all 4GB of VRAM, the last 0.5GB of memory is not accessed or managed as efficiently as the rest of the available memory. Which leads to the reported performance degradation when an application needs to access more than 3.5GB. In the examples Nvidia provided to the press the performance penalty is in the mid single digit percentages. However we don’t fully know yet if in other usage scenarios the memory issue will prove to be more detrimental. As there’s evidence that it has a more perceptual impact on frame time consistency rather than FPS which can be perceived as the stuttering or choppiness reported by Nvidia users on the GeForce forums."

Possibly, but you should ask Boris, you could assign a higher value to reserved memory under [Memory] block in enblocal.ini. I've not yet scoured the ENB site for details on this, and I have doubts that Boris can do anything unless someone sends him a 970. :ermm:

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Thanks for the replies and info about VRAM. As for the problem mentioned in first post, I seem to have fixed that. I remember I had similiar problems with disappearing textures when I forgot to turn off in-game AA for ENB. This time I had Skyrim's AA turned off correctly but for some reason installing GTX 970 and reinstalling drivers caused some changes in NVIDIA Control Panel. It seems that GTX 970, at least in my case, forced antialiasing in all games. In global settings of NVIDIA Control Panel I had AA 4x forced for all games. There's a good guide on RealVision ENB page explaining how to configure settings for TESV.exe in NVIDIA Control Panel. I applied these settings, turned off AA in NVIDIA Control Panel and so far it seems to be fixed :smile:

Edited by kazuyuki
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