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Small issue with modification of existing interiors!


mrlordfinder

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Dear all,

Recently I decided to expand the main level of Tenpenny tower for personal use. For this I am using a modified version (removing the exterior worldspace and using it as my active file) of the esp. included with Pinioncorps amazing Tenpenny penthouse. By doing this I am able to use his great assets for the rest of the tower. Everything went swell until I decided to load the mod in FO3 to do a quick test, seeing if the main shapes of the new rooms where alright. Unfortunately, for some reason it loads my additions seperately of the vanilla interior.

Which, well, sucks.

My additions, a new bed- and bathroom:

http://i.imgur.com/aJfbaRK.png



Facing my modification ingame:

http://i.imgur.com/cF1YYCE.png



Facing the vanilla part of the tower, standing inside my modification:

http://i.imgur.com/yWmJmXb.png


As you can see in the last picture, some of the vanilla assets remain loaded whilst being in the new room.


I would really appreciate it if anyone could help me with fixing this annoyance! :smile:

Edited by mrlordfinder
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