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Missing Boats/Walkways in IC Waterfront


flyingnorris

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Hi all,

Today I finally finished following (more or less) the instructions for the Mythic Dawn mod setup for Oblivion. Everything looks great except there is a major issue in the Imperial City Waterfront. I'm not sure if it's because I'm doing something wrong (as in, I've got a conflicting mod) or if there is a problem with the setup. If someone could guide me as to what to do, it would be greatly appreciated.

The screenshot I've attached shows what that the walkways through the waterfront are missing, but so are the ships, the stairs are misaligned, and doors are not attached to walls.

My load order is as follows:

00 Oblivion.esm
01 All Natural Base.esm [Version 1.34]
02 Cobl Main.esm [Version 1.73]
03 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]
04 Kvatch Rebuilt.esm [Version 3.0]
05 Better Cities Resources.esm [Version 5.5.3]
06 HorseCombatMaster.esm
07 Oblivifall Master File.esm [Version 1.1]
08 Knights - Revelation.esm
09 Unofficial Oblivion Patch.esp [Version 3.5.2]
++ Oblivion Citadel Door Fix.esp
0A DLCShiveringIsles.esp
0B Unofficial Shivering Isles Patch.esp [Version 1.5.6]
0C Better Cities .esp
++ LoadingScreens.esp
0D LoadingScreensSI.esp
0E Natural_Habitat_by_Max_Tael.esp
0F All Natural.esp [Version 1.35]
10 All Natural - SI.esp [Version 1.35]
11 Immersive Interiors.esp [Version 0.8.1]
12 Immersive Interiors - Bravil.esp [Version 2.01]
13 Better Bell Sounds.esp
14 Idle Dialogue.esp [Version 1.3]
++ Symphony of Violence.esp
15 Sounds of Cyrodiil.esp [Version 1.1]
16 All Natural - Real Lights.esp [Version 1.35]
17 WindowLightingSystem.esp
18 AddActorValues_example.esp
19 AliveWaters.esp
1A AliveWaters - Koi Addon.esp
1B AliveWaters - Slaughterfish Addon.esp
1C Book Jackets Oblivion.esp
1D Ducks and Swans.esp
++ PalePassIce.esp
1E Camping.esp
1F Ravens and Seagulls.esp
20 Populated Prisons.esp [Version 1.2]
21 DarNifiedUI Config Addon.esp
22 DropLitTorchOBSE.esp [Version 2.4]
23 Quest Log Manager.esp [Version 1.3.2]
24 Dynamic Map.esp [Version 2.1.1]
25 Enhanced Hotkeys.esp [Version 2.3.1]
26 DLCHorseArmor.esp
27 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]
28 DLCOrrery.esp
29 DLCOrrery - Unofficial Patch.esp [Version 1.0.6]
2A DLCVileLair.esp
2B DLCVileLair - Unofficial Patch.esp [Version 1.0.10]
2C DLCMehrunesRazor.esp
2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]
2E Sounds of Cyrodiil - Mehrune's Razor Add-On.esp [Version 1.0]
2F DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
++ MaleBodyReplacerV5.esp
30 CapesandCloaks.esp
31 RTFemaleReplacerV12.esp
++ Weapon Improvement Project.esp [Version 1.9]
32 DLCThievesDen.esp
33 DLCThievesDen - Unofficial Patch.esp [Version 1.0.13]
34 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13]
35 Sounds of Cyrodiil - Thieves' Den Add-On.esp [Version 1.0]
36 Cobl Glue.esp [Version 1.73]
37 Cobl Si.esp [Version 1.63]
++ Cobl Tweaks - SI.esp
++ Cobl Tweaks - Vanilla.esp [Version 1.73]
38 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]
++ OOO-Water_Weeds.esp [Version 1.33]
39 OOO-Armor_Perks_WearRate_Repair.esp [Version 1.33]
++ OOO-BirthSigns.esp [Version 1.33]
3A OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.33]
3B OOO-DaedraLord_Quests.esp [Version 1.33]
3C OOO-DLT_Immersion.esp [Version 1.33]
++ OOO-Magic_Effects+Enchantments.esp [Version 1.33]
3D OOO-Magic_Effects+Spells.esp [Version 1.33]
3E OOO-Magic_Game_Settings.esp [Version 1.33]
++ OOO-Potions.esp [Version 1.33]
++ OOO-ThiefGuild_Difficult.esp [Version 1.33]
++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33]
3F OOOEquipmentAddon.esp
40 Creature Diversity.esp
++ Cobl Tweaks - OOO Mergeable.esp [Version 1.72]
41 Oblivifall - Something's Not Right.esp [Version 1.0]
42 BHC_Expanded.esp [Version 1.2]
** Kvatch Rebuilt.esp [Version 3.0]
** Kvatch Rebuilt Weather Patch.esp
43 EiAmod.esp [Version 1.1]
++ EiAmod_ShiveringIsles.esp
44 LetThePeopleDrink.esp [Version 2.7]
45 Wine Overhaul.esp
46 The Ayleid Steps.esp [Version 3.4.1]
47 DLCBattlehornCastle.esp
48 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.10]
49 DLCFrostcrag.esp
4A Frostcrag_LOD.esp
4B DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9]
4C DLCFrostcragReborn.esp
4D Knights.esp
4E Knights - Unofficial Patch.esp [Version 1.1.6]
4F Knights - Revelation.esp
++ All Natural RL - DLC Patch.esp
50 Sounds of Cyrodiil - KOTN Add-on.esp [Version 1.0]
51 Elz - No Floating Weapon.esp
52 TOTF.esp
++ TOTF Delayer.esp
53 RTT.esp
54 RTT-Weye Relocation Patch.esp [Version 2.0.1]
55 AFK_Weye.esp [Version 2.32.COBL]
56 Shadowcrest_Vineyard_COBL.esp
57 ReclaimSancreTor.esp [Version 1.0.5]
58 Roads of Cyrodiil.esp [Version 1.0]
59 xuldarkforest.esp [Version 1.0.5]
5A xulStendarrValley.esp [Version 1.2.2]
5B xulTheHeath.esp
5C xulEntiusGorge.esp [Version 1.2.1]
5D xulFallenleafEverglade.esp [Version 1.3.1]
5E xulColovianHighlands_EV.esp [Version 1.2.2]
5F EtInArkay-ColovianHighlands patch.esp
60 xulChorrolHinterland.esp [Version 1.2.3]
61 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]
62 xulBravilBarrowfields.esp [Version 1.3.5]
++ EtInArkay-BravilBarrowfields patch.esp
63 xulLushWoodlands.esp [Version 1.3.3]
64 xulAncientYews.esp [Version 1.4.4]
65 xulAncientRedwoods.esp [Version 1.6]
66 xulCloudtopMountains.esp [Version 1.0.3]
++ RST+Cloudtop Mountains.esp [Version 1.1]
67 xulArriusCreek.esp [Version 1.1.4]
68 xulPatch_AY_AC.esp [Version 1.1]
++ AFK_Weye Arrius_Creek Patch.esp
69 xulRollingHills_EV.esp [Version 1.3.3]
6A xulPantherRiver.esp
6B xulRiverEthe.esp [Version 1.0.2]
6C xulBrenaRiverRavine.esp [Version 1.1.1]
6D xulImperialIsle.esp [Version 1.6.8]
6E xulBlackwoodForest.esp [Version 1.1.1]
6F xulCheydinhalFalls.esp [Version 1.0.1]
70 TearsOfTheFiend-CheydinhalFalls patch.esp
71 EtInArkay-CheydinhalFalls patch.esp
72 xulAspenWood.esp [Version 1.0.3]
73 EtInArkay-AspenWood patch.esp
74 xulSkingradOutskirts.esp [Version 1.0.2]
++ RST+Skingrad Outskirts.esp [Version 1.1]
75 xulSnowdale.esp [Version 1.0.5]
++ OOO-Snowdale Patch.esp [Version 1.1]
76 xulCliffsOfAnvil.esp [Version 1.1.3]
77 OOO-CliffsOfAnvil patch.esp [Version 1.2]
++ RST+Cliffs of Anvil.esp [Version 1.2]
78 xulSilverfishRiverValley.esp [Version 1.0.4]
79 xulJerallGlacier.esp [Version 1.0.2]
7A OOO-JerallGlacier patch.esp [Version 1.0]
7B xulTheEasternPeaks.esp [Version 1.1.4]
++ ROC+UL-II+LtPD Patch.esp [Version 1.0]
7C EtInArkay-UniqueLandscapes Merged patch.esp
7D ImpeREAL Empire - Unique Forts.esp
7E ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp
++ ImpeREAL Forts + Silverfish River Patch.esp
++ RST+Cheydinhal Falls.esp [Version 1.1]
7F Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
++ Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
80 Better Dungeons.esp
81 Cliff_BetterLetters.esp [Version 1.2]
82 HUD Status Bars.esp [Version 5.3.2]
83 GoldCoinBagger.esp
++ Improved Fires and Flames - Increased Sound.esp
++ moremerchantmoneyv1.1.esp
84 PersuasionOverhaul.esp [Version 1.43]
++ PersuasionOverhaul_OOO.esp [Version 1.2]
++ Enhanced Vegetation [100%].esp
85 Skill Perk Descriptions.esp [Version 1.1]
86 talkwithyourhands2.esp
87 Lynges Unlimited Death Reload Time.esp
88 Alternative Beginnings.esp [Version 1.4.3]
89 Basic Primary Needs.esp [Version 6.3]
8A Summon Dremora Lord Saved.esp
8B Enhanced Grabbing.esp [Version 0.5]
8C Deadly Reflex 6 - Timed Block and 250% damage.esp
8D Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
8E Duke Patricks - Actors Can Miss Now.esp
++ OOO-Level_Slow.esp [Version 1.33]
8F Cobl Races.esp [Version 1.52]
90 Oblivion_Character_Overhaul.esp [Version 2.0]
91 Better Cities Full.esp [Version 5.5.3]
92 Better Cities - IC Imperial Isle.esp [Version 5.5.2]
93 Better Imperial City.esp [Version 5.5.3]
++ All Natural Real Lights - Better Cities IC Patch.esp
++ Better Cities - All Natural.esp [Version 5.5.0]
++ Better Cities - Unique Landscape Barrowfields.esp [Version 1.3]
94 Better Cities - Ruined Tail's Tale.esp
95 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3]
96 Better Cities - Tears of the Fiend.esp [Version 5.5.0]
97 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4]
++ Better Cities - Reclaiming Sancre Tor.esp [Version 5.5.0]
++ Better Cities - Unique Landscape Panther River patch.esp [Version 1.4]
++ Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0]
++ Better Imperial City FPS Patch.esp [Version 5.5.1a]
++ Better Cities - COBL.esp [Version 5.5.0]
++ Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0]
98 OOO-Respawn_Week.esp [Version 1.33]
++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33]
99 DeadlyReflex 6 - Combat Moves.esp
++ Deadly Reflex 6 - HeX NifSE Patch.esp
9A Falling Leaves.esp [Version 1.0]
++ Falling Leaves - UL LushWoodlands Patch.esp [Version 1.0]
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35]
9B OblivionReloaded.esp
9C Bashed Patch, 0.esp
9D Maskar's Oblivion Overhaul.esp [Version 4.6.2]
9E Wine Overhaul Better Cities Patch.esp
9F WineOverhaulBC-RiverEthe patch.esp

http://i1236.photobucket.com/albums/ff455/fundamentalnail/2015-08-21_00004.jpg

Edited by flyingnorris
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I'm not familiar with the wine overhaul and compatibility patch at the very bottom of your load order, but I would try moving them just above DR6 in your load order. I have a feeling that moving those should fix this problem.

 

I've read that most of the OOO optional plugins you are using are completely redundant with the newest version and will cause problems using them with that version of OOO as most are already included in 1.36, but I would double check with the posts on that page as well as the readme because I could've misread something. I'm only using the following:

04 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]
2D Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]
2E OOO-No_Guild_Ownership.esp [Version 1.33]
++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33]
++ Oscuro's_Oblivion_Overhaul - No Daedric Items.esp
2F OOOCreatureAddons.esp
30 OOOEquipmentAddon.esp

 

I read that using the optional plugins is not necessary and could cause crashing as they're already merged into Oscuro's_Oblivion_Overhaul.esp for the newest version, but I would double check the 1.36 OOO's comments page and readme just in case because I might have either misunderstood something or that guy could've just been wrong. Either way I can confirm that it works fine using only those, but I'm running WAC and Maskar's overhauls as well so I'm not entirely sure which stuff comes from which, although I know my game is now filled with more content than i know what to do with, and better yet is stable for up to 2 hours at a time without a crash. I would like to know however myself if these optional plugins aren't merged with the main .esp as that means I could have even more content.

 

 

The last two are:

 

http://www.nexusmods.com/oblivion/mods/45380/?

http://www.nexusmods.com/oblivion/mods/46028/?

 

Both of which I have been having no notable problems with whatsoever with the current version of OOO.

EDIT: I believe Harvest Flora is also incorporated into OOO already and using both at the same time would likely lead to crashing, or at the very least is redundant not needed while using OOO.

Edited by slapahotribe23
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  • 2 weeks later...

I'm not familiar with the wine overhaul and compatibility patch at the very bottom of your load order, but I would try moving them just above DR6 in your load order. I have a feeling that moving those should fix this problem.

 

I've read that most of the OOO optional plugins you are using are completely redundant with the newest version and will cause problems using them with that version of OOO as most are already included in 1.36, but I would double check with the posts on that page as well as the readme because I could've misread something. I'm only using the following:

04 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta]

2D Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta]

2E OOO-No_Guild_Ownership.esp [Version 1.33]

++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33]

++ Oscuro's_Oblivion_Overhaul - No Daedric Items.esp

2F OOOCreatureAddons.esp

30 OOOEquipmentAddon.esp

 

I read that using the optional plugins is not necessary and could cause crashing as they're already merged into Oscuro's_Oblivion_Overhaul.esp for the newest version, but I would double check the 1.36 OOO's comments page and readme just in case because I might have either misunderstood something or that guy could've just been wrong. Either way I can confirm that it works fine using only those, but I'm running WAC and Maskar's overhauls as well so I'm not entirely sure which stuff comes from which, although I know my game is now filled with more content than i know what to do with, and better yet is stable for up to 2 hours at a time without a crash. I would like to know however myself if these optional plugins aren't merged with the main .esp as that means I could have even more content.

 

 

The last two are:

 

http://www.nexusmods.com/oblivion/mods/45380/?

http://www.nexusmods.com/oblivion/mods/46028/?

 

Both of which I have been having no notable problems with whatsoever with the current version of OOO.

 

EDIT: I believe Harvest Flora is also incorporated into OOO already and using both at the same time would likely lead to crashing, or at the very least is redundant not needed while using OOO.

I'm sorry for the late reply. I seem to have fixed this particular issue simply by doing a complete reinstall of the game (with updated mods). I got the updated Better Cities and OOO v1.6 (I think). Now I'm having several other problems which are unrelated to this one, which I might have to make a separate thread for.

But thank you for your assistance!

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