Tehfeels Posted September 1, 2015 Share Posted September 1, 2015 I gave a world space I made lod but it doesn't look right and is not working correctly. Buildings have lod models that don't appear in the right spot in game. Anyone know how to remove or turn off the lod for a world space? Link to comment Share on other sites More sharing options...
Aragorn58 Posted September 1, 2015 Share Posted September 1, 2015 I gave a world space I made lod but it doesn't look right and is not working correctly. Buildings have lod models that don't appear in the right spot in game. Anyone know how to remove or turn off the lod for a world space? Go into your data folder and open the LODSettings folder and delete or move the file <YourWorldspace>.lod. Then go to Data/textures/terrain and remove or delete the file with the name of your worldspace, and do the same in Data/meshes/terrain folder and all the lods for your worldspace will be removed without effecting any other part of your mod. How did you generate the LODs for your space? Some things you should take note of; 1. Your worldspace should be square for example extending from -31 to 32 in both the x and y axis.2. Do not use the CK for LOD generation as it can be buggy. I use Oscape http://www.nexusmods.com/skyrim/mods/4727/?, and TES5LODGen http://www.nexusmods.com/skyrim/mods/62698/? with much success. 3. Make sure all your files needed for LOD generation are in the correct locations. Using this tutorial by A.J Velicky to place the files in the correct folders and formats Link to comment Share on other sites More sharing options...
Tehfeels Posted September 1, 2015 Author Share Posted September 1, 2015 That is the video that I used to generate it in the first place. Idk where I went wrong. I'll retry it at some point. Thanks for the solution! Worked perfectly. Link to comment Share on other sites More sharing options...
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