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Optimization, settings and the 3.1GB limit


s0teric

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Hey,

 

I know this topic might be old or wearisome, but I just wanted to make sure I have exhausted all resources. I've diagnosed that I often hit the "3.1GB" limit the the 32 bit skyrim executable has. I know my modding might just be plain overly ambitious, but even if there is no way to keep ALL of the textures and visual enhancers I have, I'd like to know which will be the most efficient in cutting down on RAM usage so I can keep most others.

 

For reference, I have all DLC, the high res texture pack and the optimized vanilla textures installed.

 

Not only this, but most of my texture replacers reside in a combined texture pack created by Skyrim mod combiner which also uses DDSopt to optimize textures

 

There are several texture replacing mods I have used in addition to the ones combined in Skyrim mod combiner. These will be shown below. Now, I don't know if this is ideal, but I ran Optimizer Textures on my entire data folder at medium compression setting, no changes. This was to compensate for the fact that the other textures weren't optimized and because throughout this process I've been too lazy to DDSopt the mods by hand.

 

I'm using SKSE with NLA for my enb, and using the latest enboost (settings will be given below). I use safetyload at the moment, but I could just as easily apply sheson's memory patch by hand. I don't think this relates to this 3.1GB issue, however, but some of these details are just nice to include for a more complete idea of the situation.

 

I always loot, clean with tes5edit, and rebuild a bashed patch in wrye bash.

 

I have 8GB of RAM, and that should be all you really need to know, but a full specification of my build:

 

Intel i7 4770k OC
8GB DDR3 2800 OC
NVIDIA GTX 780 3GB
OCZ Vertex 3 SSD

 

 

Here is my enblocal for enboost:

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
ForceFakeVideocard=false

[PERFORMANCE]
SpeedHack=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=true
ReservedMemorySizeMb=512
VideoMemorySizeMb=2944

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=false
AddDisplaySuperSamplingResolutions=false

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115

[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0

[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreLoadingScreen=false
IgnoreInventory=true
FixSsaoWaterTransparency=true
FixSsaoHairTransparency=true
FixTintGamma=true
RemoveBlur=true
FixSubSurfaceScattering=true

 

 

My skyrim.ini:

 

[General]
sLanguage=ENGLISH

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 

 

My skrimprefs.ini:

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=1e+007
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GTX 780"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=0
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0

 

 

My texture replacers:

 

CL's Ebony Weapon Replacer
Apachii Hair
Apachii Hair natural retexture
Apachii Hair on NPCs
Bellyache HD Dragon
Better Shadowmarks
CBBE
4k parallax brides
Detailed Rugs
Giants and Mammoths HD Tribute Pack
Glorious Daedric Retexture
SG Textures Renewal for CBBE
SkySight Ultra HD Male Skins
Snow and Rocks Textures HD Ultra Quality 4k
Thieves guild armor Ultra HD
Tamriel Reloaded Grasses, Plants, Shrubs

And then my optimized and combined mod includes:
4096 sacks retexture
aMidianBorn Caves and Mines
aMidianBorn Landscape
aMidianBorn Whiterun
Animated Clutter
Beards
Blacksmithforge water fix
Brows
Coverkhajiits
Detailed Textures for Neglected Clutter
dire HD High Hrothgar
Dragon Masks Retextured
DRAUGR
Ebony Weapon Replacer
Edwarr's Spell Tome Books
Embers HD
Enhanced Blood Textures
FALMER
HAGRAVEN
HD Detailed Terrain
High Definition Ivy
HQ College of Winterhold
HQ Towns and Villages
Hvergelmir's Armor Retexture - HAR
Hvergelmir's Shield Retexture - HSR
Improved NPC Clothing - High Res
Justin's Solitude Retexture 1_2 HD WIP
Langley's Textures Workshop
Natural intricate Spider Webs 2x
Osmodius Solitude Texture Pack
Osmodius Windhelm Texture Pack
Quality Snow HD 4K
Realistic HD Baskets
Realistic Smoke and Embers
Realistic Sun for Climates of Tamriel and Vanilla
Realistic Water Two
Retexture for Bread - Hearthfire
Retexture for Soup
Revamped Alchemy Lab HD
Riften HQ Textures
Ruins Clutter Improved
RUSTIC COOKING STATION
RUSTIC SOULGEMS
RUSTIC STANDING STONES
Serious Mammoth Bone Retex HD
SKELETON
SkyFalls and SkyMills - Animated Distant Waterfalls and WindMills
Skyrim Flora Overhaul
Skyrim HD - 2K Textures
Skyrim particle patch for ENB
Skyrim Ultra HD Texture Pack
SkySight - Smelter Ultra HD 4K and 2K Textures
Static Mesh Improvement Mod
Stunning Statues of Skyrim
The Ruffled Feather - Mod Collection
The Skyrim Distance Overhaul LOD Improvement
Tobes Highres Textures
TreesHD Skyrim Variation
TROLL
UltraHD - Stormcloak and City Guards
XRC HD Imperial Armory

 

Edited by s0teric
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