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Shaadaris

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So I just started OWB for the first time... Never been into it before or even seen any gameplay of it...

...

Aaaaand immediately I'm disappointed. I'd heard you get surgically altered at the beginning, and yes, it gave me an awkward hospital gown... But my hat and glasses were still on... And my gun on my back...

Now since I haven't played much at all yet I don't know if there's a logical reason for this... But really I feel like it would make far more sense if your dangerous weapons and unsanitary clothing, etc. were confiscated by a security system or something for the majority of the DLC like in Dead Money.

 

That and one of the things I like about Dead Money is that you have to be careful and start from the beginning (sort of). You can't just bring in your Infinity +1 Nuclear Powered Anti-Material Rocket-Propelled Gauss-Cannon* in and figuratively (or literally) nuke everything.

 

So... Basically I'd like a mod that does this. Removes your equipment a-la Dead Money and puts it somewhere you can't get to until late in the DLC - or maybe even when you get back to the Mojave.

 

*If someone wants to make a NuPAMRoProGaC mod you have my full permission so long as you please send me a link and for the love of The Great Beyond do not put it anywhere near Goodsprings.

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*If someone wants to make a NuPAMRoProGaC mod you have my full permission so long as you please send me a link and for the love of The Great Beyond do not put it anywhere near Goodsprings.

yeah, we didnt need your permission; but sounds like a hilariously fun albeit OP weapon to goof off with.

 

 

anyways have you talked to the folk in the Think Tank? because once you do you will know they honestly had no plans to take anything from you... sorta... kinda confuses me as to how... sorry spoilers i wont finish.

 

though to play the DLC without your starting gear would be nice, because it really did feel like OWB was setup for it and they didnt end up going through with the idea. who knows, i say just put your stuff into the chest in your room and forget about it. or reload a save before you went there and leave everything behind. Note: you will be able to go back to Big MT after you're done and all containers in the SINK are safe for storage.

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*If someone wants to make a NuPAMRoProGaC mod you have my full permission so long as you please send me a link and for the love of The Great Beyond do not put it anywhere near Goodsprings.

yeah, we didnt need your permission; but sounds like a hilariously fun albeit OP weapon to goof off with.

 

 

anyways have you talked to the folk in the Think Tank? because once you do you will know they honestly had no plans to take anything from you... sorta... kinda confuses me as to how... sorry spoilers i wont finish.

 

though to play the DLC without your starting gear would be nice, because it really did feel like OWB was setup for it and they didnt end up going through with the idea. who knows, i say just put your stuff into the chest in your room and forget about it. or reload a save before you went there and leave everything behind. Note: you will be able to go back to Big MT after you're done and all containers in the SINK are safe for storage.

 

Yeah I just got through the initial uber-long conversation-cutscene... Then I "spoke" to 8. (Kinda wish after the science check translations would appear like the wiki has for a few quotes) Everyone is a Large Ham, chews the scenery around them, and is hilariously oblivious and dysfunctional with eachother...

This DLC is going to be amazing. That said, yeah I know I could just drop everything and forget about it but still... It'd be nice if there was a mod to do it automatically. Y'know, immersion and stuff. Probably isn't even that hard to make. I imagine it'd just be a process of copying and making some edits to code from Dead Money. I'd do it myself but I'd rather not figure out how to use NV modding tools just to make such a small thing.

 

And yes I know nobody needs my permission to make the ridiculous uber-gun. Just thought I'd include that for the fun of it and in case someone did want to ask permission to make one (though I doubt anyone genuinely interested in doing so would view this thread).

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And yes I know nobody needs my permission to make the ridiculous uber-gun. Just thought I'd include that for the fun of it and in case someone did want to ask permission to make one (though I doubt anyone genuinely interested in doing so would view this thread).

if i had the time i would have already made an anti material rifle that fired mini nukes like missiles and given them stats that would cause them to do bullet damage as well as explosive damage for the lols. though i only mentioned it because several people have said things similar and behaved like that is how copyright works.

 

 

also wait till you meet some of the other characters, you will want to facepalm a lot. oh find The Cuckoo's Nest it is just Northwest of where you will find the antenna thing for the Think Tank. by the way a lot of the denizens of the DLC are a tad OP for the recommended level.

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And yes I know nobody needs my permission to make the ridiculous uber-gun. Just thought I'd include that for the fun of it and in case someone did want to ask permission to make one (though I doubt anyone genuinely interested in doing so would view this thread).

if i had the time i would have already made an anti material rifle that fired mini nukes like missiles and given them stats that would cause them to do bullet damage as well as explosive damage for the lols. though i only mentioned it because several people have said things similar and behaved like that is how copyright works.

 

 

also wait till you meet some of the other characters, you will want to facepalm a lot. oh find The Cuckoo's Nest it is just Northwest of where you will find the antenna thing for the Think Tank. by the way a lot of the denizens of the DLC are a tad OP for the recommended level.

 

I'm 10 levels above reccommended so I should be fine... Maybe. I plan to explore the whole place before leaving since this is my first playthrough.

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