MochiMejika Posted September 16, 2015 Share Posted September 16, 2015 (edited) So i seem to have run into some odd animation glitch. All i've seen not work so far is bears stand in like a default position and wont move at all, and the tail of khajiits sticks straight out and doesnt move....other npcs and such seem to be fine though. (im guessing it might do the same with argonians) I did a clean install, deleting everything i had related to skyrim, but its still doing it so im really not sure what to do. Currently im still running the clean install with all the dlc but thats it. Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.esp I do use the SCK but i did a clean install of that as well. UPDATE: Itll be easier to say which creatures arent affected MudcrabsNectchsDweamer constructsHorkersAny humanoid/npc enemy (along with non-hostile humanoids/npcs)Werewolfs/bears UNTILL they transform into the bear/wolf Everything else seems to be stuck in that default "T" position and the tails on the beast races stick straight out and dont move Edited September 16, 2015 by ObsidiaNocturn Link to comment Share on other sites More sharing options...
jpm22112 Posted September 17, 2015 Share Posted September 17, 2015 HiDo you use any custom skeletons? such as xp32? Link to comment Share on other sites More sharing options...
MochiMejika Posted September 17, 2015 Author Share Posted September 17, 2015 HiDo you use any custom skeletons? such as xp32?I had been using it but I did a clean install, so I don't think it would still affect anything? Link to comment Share on other sites More sharing options...
MochiMejika Posted September 17, 2015 Author Share Posted September 17, 2015 After doing a second clean install the issue seems to be fixed thanks anyways though :D Link to comment Share on other sites More sharing options...
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