Surprisingly, I get mostly what you are saying. You are in general terms expressing what I was asking. I needed the correlations and reading the
creation kit wasn't enough. I just learned about the 'variable pointing to another variable', this helps me quite a bit. I grew up thinking only
numbers or strings were held in a variable. So I'm learning slowly.
I'm using a lever just to test values in the game when I find out that my scripts are not working.
The problem is, I use the lever to find out what is happening, with no expectations of what a value should be. I want to use the lever to observe
the uncharted territory that I am in so I can evaluate a solution.
My current script is trying to pass content of factions (are they 0 or 1) and to pass the content of relationship rank without checking for
every possible out come and writing a message for each condition they can be.
I had the globals working fine, the way I originally depicted and now the smarter way which you depicted.
Not so, with variables that are not handled by globalvariables.psc
The following is just a taste: