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Settlement improvments


DoJiMoDa

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Here are a few Ideas i have:

The Tailor,
The Idea is you give the Clothing for your Farmers, scavengers and so on, he will use the Stuff of your City to build it and give it to the right people. I give all my people some kind of uniform for the work they do and after 60 People i was thinking about something that will make this easier. So the tailor came into my head

 

The Armorer,
He is like the Tailor but he will do the same with armor pieces and guns.
An example You give him a Piperifle and he will reproduce it with 3x Steel and a few screws and will give it to your guards first. If every guard is armored he will give it to your scavengers and so on.

 

The Glue,
I always have trouble finding glue, then i was thinking: "why the hack cant i create Glue from bones"... and what i supposed to do with all that bones, i can find in the Wasteland. Is there anything i can do with bones?

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The Glue,

I always have trouble finding glue

 

Me too. But then I found that the starch you make at the food crafting station (under utilities) gives 5 units of adhesive when scrapped.

Now I'm stuck in a lot of it. Pun intended.

 

As for the tailor and the armorer: The game isn't intended to house more than roughly 20 settlers each settlement (base 10 + charisma). Even though my largest settlement houses 34 at the moment, I find that I have yet another purpose during my raids: Find more items to upgrade and hand out.

 

I can't really help you out even if I wanted to. The GECK hasn't been released yet, so you can't make customized NPCs to run about and do random tasks.

 

Lastly, about the bones... I'm not sure. But logically, it should have something to do with fertilizing. If that's even possible.

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and what i supposed to do with all that bones, i can find in the Wasteland. Is there anything i can do with bones?

 

I am pretty sure they are used in the chemistry station for some of the crafting recipes there. They may also be used for some armour, but I'm not 100% sure on that.

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Re the Armorer, could a script be made to say duplicate a given item (x number of times) at the appropriate bench using the materials you have? I am trying to outfit my settlements with a standard "uniform" and longarm. Just getting tedious to mod each piece individually.

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[...]

The Glue,

I always have trouble finding glue

 

Me too. But then I found that the starch you make at the food crafting station (under utilities) gives 5 units of adhesive when scrapped.

Now I'm stuck in a lot of it. Pun intended.

 

As for the tailor and the armorer: The game isn't intended to house more than roughly 20 settlers each settlement (base 10 + charisma). Even though my largest settlement houses 34 at the moment, I find that I have yet another purpose during my raids: Find more items to upgrade and hand out.

 

I can't really help you out even if I wanted to. The GECK hasn't been released yet, so you can't make customized NPCs to run about and do random tasks.

 

Lastly, about the bones... I'm not sure. But logically, it should have something to do with fertilizing. If that's even possible.

 

I´m so thankfull right now :D

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