Jump to content

Mods applied to Weapons/Armor directly from workshop


Tripwire4

Recommended Posts

It seems silly that you can craft a compensator for your pistol from a metal bucket sitting halfway across the map (via supply routes), yet you cannot attach already built mods to a piece of armor or a weapon without the mod being in player inventory. This wouldn't be an issue if the mods were weightless, as they have their own inventory category. Seems like a huge oversight by Bethesda.

 

Thoughts?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...