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Danneyo

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SkaiaBound

http://i.imgur.com/TFkXDYd.png


-Preamble-

Hello, I am Danneyo, currently the only member of what i'm calling Team SkaiaNet. I am working on a series of mods based on the Homestuck webcomic, created by Andrew Hussie. These mods will, upon their completion, offer hours of new content, many new voiced characters, some of which can be taken as companions to varying degrees, new weapons, several new settlements, and a large branching storyline. While this goal is long term, the smaller mods i'll be creating in the future will serve as stepping stones towards this larger, more ambitious goal.

Currently, I have released one mod, still being tested and further tweaked, as part of what i'm calling the Sburb Gear Series, which will eventually be accumulated into a compilation of all released weapons as well as containing several quests. These will all be released in Fallout: New Vegas. From there, however, all weapons will be transferred into Fallout 4, where the larger story mods will be created.


-Progress-

Chapter I: The Miles

 

Design:

- Level

- [50%] - Pretty much everything is planned out, generally, for Chapter I, with the major points down. Now, I'll need to scout exact locations within the Fallout 4 Game World.

- Quest

- [75%] - All Chapter I quests have been penned with their complete progressions. Awaiting Fallout 4 GECK to finish fleshing them out.

- Story

- [30%] - While this section of story is finished, i'm currently working on tying it in with the rest of the story I want to tell.

- Sound

- [40%] - We have most of the required Voice Actors for the first chapter. Searching for sound libraries and other sources for custom sounds.


Game Objects:

- Meshes

- [30%] - With a very loose grasp of the models i'll need in total, it's hard to make an estimate on how many i've actually got ready. However, I believe i've created a good portion of them.

- Textures

- [0%] - Being incredibly bad at texturing, I don't have any textures for my models.

- Nifskope Implimentation

- [0%] - Awaiting Fallout 4 GECK.

- GECK Implimentation

- [0%] - Awaiting Fallout 4 GECK.


Sounds:

- Music
- Ambient

- Voice Acting


Levels:

- NPCs

- Terrain
- Scenery

- Clutter


Quests:

- Main Quests

- Side Quests

- Unmarked/Minor Quests


Scripting:

Design Documents:

- DownTown

Pictures:

- Original Downtown Design Document Photos


http://i.imgur.com/JjbP3O7.jpg

http://i.imgur.com/EQ7CpkA.jpg

http://i.imgur.com/D5WNh5a.jpg

 

 

- 3D Models

 




http://40.media.tumblr.com/26a9575dbeafd734b68f1ce2f952392f/tumblr_ny1issiDq01ulht2ro1_540.png

http://40.media.tumblr.com/06cf58e12c2133e8645e30c397f6c23c/tumblr_nxuribZP071ulht2ro1_540.png

d3938f69e20969546507733816b11730.png

996e26f13a34da4adddba70a2ce44eba.png

da6bc39d83f3483e920ff107af6f3a2b.png

 


- Miscellaneous

I feel confident I am capable of completing these all in due time. However, having fellow supporters, be they permanent team members, or temporary volunteers, would be very much appreciated. If you feel like you could help, and are interested in the project, feel free to send me a message or post here. I am also very open to critique on what I have currently shown.

Sburb Gear Series 1 Can be found Here:

http://www.nexusmods.com/newvegas/mods/61044/?

If anyone is interested in following development, I frequently post updates Here:

http://fofandom.tumblr.com/

I will also attempt to post updates here when able. I thank all of you that have decided to read this topic, and have a wonderful day.

Edited by Danneyo
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Checking in with an update. I've put up an open call for voice actors in the Fallout: NV megathread, which will hopefully bring in some talented voices. On the modeling side, i'm currently talking with a texture modeler who can hopefully help make the existing textures for the models even better. Besides that, i released the v0.2 of my first Gear mod earlier today after receiving several very good modeling tips and improving the model significantly. That can be found in the same place as the original. I've also done some more modeling work itself:



b7ea539cdbc5aadf2623a0b4703ae642.png


tumblr_nxudbiwIAD1ulht2ro2_540.png



My plan now is to work on several items of apparel, which i'll compile into the next gear mod. So far, i'm thinking of modifying several existing Homestuck styles into armors, or other wasteland-esque versions, although i'll likely make an original version as well.



That's all for now. I'll update again when I have more work to show.


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Just a quick update for now: I'm currently working on the Troll Asteroid, which will be a focal point of the mod. Right now i'm working on the world model, and i'm fairly happy with how it's coming along.

95dee692078c4414335ac0c8352afabb.png

Edited by Danneyo
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Gaming logic; the world is flat, not round.

 

And I think the model he is showing is the troll meteor? Idk

Edited by ShinraStrife
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Indeed, I'm showing off the troll meteor there. Basically, it will be partially buried in the ground in a large crater, and you'll be able to enter the meteor through a hatch on the outside. Obviously the interior will all be done in interior cells.
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Indeed, I'm showing off the troll meteor there. Basically, it will be partially buried in the ground in a large crater, and you'll be able to enter the meteor through a hatch on the outside. Obviously the interior will all be done in interior cells.

Yay I guessed right! Anyways I like the idea of your mod. Cool stuff.

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Indeed, I'm showing off the troll meteor there. Basically, it will be partially buried in the ground in a large crater, and you'll be able to enter the meteor through a hatch on the outside. Obviously the interior will all be done in interior cells.

Yay I guessed right! Anyways I like the idea of your mod. Cool stuff.

 

 

Thanks! Support is always appreciated!

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