Jump to content

NPC Templates have beaten me!


Thom293

Recommended Posts

Im using FO4Edit and am somewhat familiar with it.

 

Ok, Ive been stuck on this for far longer than I will admit. I am sure I am missing something simple and basic, but I cannot find the answer with research or in the FOEdit documentation.

 

Im 90% done with a mod but I cannot do what I want to do with a NPC tree. Honestly, I feel like it is something I should have been able to do in less than an hour, but I cannot figure it out.

 

All of the below is already in the game and generates one NPC. I have noted where I would like to make changes.

 

(all of the below are identical except for their facial appearance and sex. EncNPC2-5 have EncNPC1Template set as their template).

EncNPC1Template

EncNPC2

EncNPC3 - I changed this guy by giving him additional weapon and outfit.

EncNPC4 - I changed this guy by giving him additional weapon and outfit.

EncNPC5

 

 

LvLNPCList (levled list that includes EncNPC1Template and the other 4)

 

FinalNPC that has LvLNPCList as a template.

 

When spawned, FinalNPC will generate 5 different versions of facial appearance, but they ALL still have the equipment as EncNPC1Template guy. I would like it to spawn 3 versions with the same equipment and 2 versions with the new equipment.

 

I tried to fix it by deleting EncNPC1Template from the template field of the other 4, but it doesnt work. I unchecked "use inventory" in their template fields too. Nothing works. No matter what I do, NPC1Template's equipment overrides all changes.

 

So, is there a simple fix? Or would it be best to just create 2 new NPCs and add them to the LvLNPCList? Im afraid if I do that FinalNPC has some setting that will override them too. Ive never created new records because I dont want to break people's stuff. I usually just edit existing things that I know work. But I am stuck here. Any suggestions?

 

If I havent explained it well, I will happily elaborate. Thanks in advance!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...