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Select Mods not showing up in GECK

geck project nevada spice of life pn sol

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#1
BuzzthemanUSMC

BuzzthemanUSMC

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I am just trying to learn how to use GECK to edit a couple of settings on select mods,nothing crazy.Right now,Im using Project Nevada,Spice of Life and a bunch of other mods.My objective was to change the carrying weight capacity of the backpacks added by the two mods that I just mentioned,but none of them is showing up on the GECK,so I cant open and edit them(they work perfectly in-game,though).

 

Anybody knows whats causing that to happen and what I could do to fix this?

 

 

 



#2
chucksteel

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have you set bAllowMultipleMasterLoads=1 in the GECKCustom.ini? With out this line set to "1" The GECK will not load any mod that uses multiple masters. 

 

Other then that we are going to need more info to help.



#3
BuzzthemanUSMC

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Yes I have.Ive been applying mods to FNV for a while now,but have absolutely ZERO experience in the GECK.What kind of information would you need?Load order?

 

Thank you for replying



#4
chucksteel

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system specs, 

 

Load order couldn't hurt,

 

Where did you download the GECK from? Steam Tools? Bethesda site? 

 

If the issue isn't the multiple master change, it could be a missing master issue but then your game would be crashing too. I am really not sure and am looking for info just in the chance something pops out a me or someone else. 







Also tagged with one or more of these keywords: geck, project nevada, spice of life, pn, sol

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