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Legendary Nemesis System.


Exzodium

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This is actually a fairly heavy suggestion. But I was wondering, depending on the strength of the tools available to players in the coming construction kit, if it would be possible or feasible to make some kind of Shadow of Mordor like Nemesis system where Legendary monsters would increase in strength if they some how killed the player.

 

I don't know how possible this is, because I am not sure how the game tracks these NPCs. For all I know they are randomly generated, and so having persistent monsters that level up, and gain status by killing the player character might mean a fair amount of work, especially if the monsters are supposed to have this dramatic WWF like intro each time you meet them again.

 

How complicated do you think this would be to implement.

 

Much love. Wreath from the New Retro Gaming Perspective.

Edited by Exzodium
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