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FO4 Melee/Ranged OP Sneak Build


TimeSwimming

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Hello All,

 

I just wanted to share with you guys my build and play style that is extremely fun and almost overpowered after level 30-33 so you guys could give it a try if you'd like.

If you're playing the game on normal, this build will make the game easy. I've been playing on Very Hard and it's decently hard but very rewarding and a little more challenging but still easy enough to not rage quit and loads of fun.

 

This is a build for mainly Melee focusing on Sneaking and getting the Sneak Melee attacks with the Ninja and Blitz Multipliers for extremely High damage. With back up from NON-Automatic Snipers and Rifles / as well as non automatic hands guns as a 2nd backup such as the silenced Deliver.

 

 

WARNING LOTS OF INFORMATION AHEAD, COMMENT FOR CLARITY.

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PERKS CAN BE ADJUSTED, MUST HAVE 9 AGILITY, 5 LUCK , 5+ STRENGTH, THE REST IS UP TO YOU.

 

Strength 7 Perception 2 Endurance 3 Charisma 1 Intelligence 1 Agility 9 Luck 5

 

--or--

(Extra perception for VATS range'd accuracy. You can play around a bit with Str, and Perc, and endurance. But required 2 perception, and 5 strength. You may honeslty be better with high endurance cause most of your damage will come from the sneak bonuses - example: I currently can do 1,840 damage in 1 sneak attack hit with a Heated Super Sledge.

 

Strength 6 Perception 5 Endurance 1 Charisma 1 Intelligence 1 Agility 9 Luck 5

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For Special, you must have 9 agility starting off for the "Blitz" Perk which you want to get early on once you start using melee. The 5 Luck is needed due to the "Idiot Savant" perk, Level this as soon as possible and max it when you can. This perk is amazing and I will tell you a little "exploit" down a little further. You'll need 1 intelligence to fully utilize the idiot savant perk but you can go up to 4-5 intelligence without it hurting the perk to badly but I wouldn't recommend this. Next is 7 strength - general raw physical power, increases melee damage and carry weight. You can drop more points in strength if you want to sacrifice the endurance but the "life giver" perk can be very useful.

2 Perception is for the rifleman perk which you'll be maxing as well since this is a sniper / melee sneak attack build.

3 Endurance for some extra HP and Lifegiver perk can be swapped for Higher strength and the Rooted Perk.

 

--See Below Chart--

The perks with "5s" will need to be maxed out first as soon as you can level, the perks with "1s" are recommended to level when you cannot level the core perks and as you see needed to fit.

You will need to starti with Idiot Savant at level 1 to maximize XP gains, then move on to leveling Rifleman since you won't be bashing peoples faces in until a bit later but should put points into it ASAP.

However, Before you start leveling Big leagues and bashing people, you NEED to grab Blitz before you melee, this perk is so amazing and makes your melee VATS (you will be using VATs most of the time) basically the range of a shotgun and some, and once Blitz is maxed you can reach anyone in a building and farther with increased damage.

When you begin to start using Melee and you've gotten Blitz and some points in Big Leagues, youll want to start dropping points in Ninja and Sneak, generally level Ninja then Sneak, I don't even need to explain why just read the perks and you'll see.. Ninja & Sneak maxed out and sneak attacking melee with Blitz VATS is almost always a sneak attack even when it shouldn't be.. You gotta try it and you'll see the awesomeness.

So now you're a bit farther in the game, you've gotten to level 30 by surprise bone breaks and surprise 1 shot head shots; You should have Blitz Maxed, Big leagues at 4, Sneak at 4, Ninja at 2, Idiot savant at 2, and whatever else you chose to get, hopefully decent amounts in Rifleman, Gunslinger, Bloody Mess, Lifegiver/Toughness or whatever.

Here's a general leveling hierarchy with explanation above

  • Idiot Savant (Level ASAP) *See below for "exploit"*
  • Big Leagues
  • Blitz
  • Ninja
  • Sneak
  • Rifleman
  • Mister Sandman (Goes GREAT with Silenced Sneak Attacks either sniper (Tinker Toms Sniper) or pistols (Deliver) - this increases the sneak attack damage even more.
  • Gunslinger
  • Bloody Mess (More General DMG)
  • Lifegiver (Survival)
  • Toughness (Survival)
  • Armorer
  • Blacksmith
  • So at level 10 you would have: 1, Idiot Savant, 2 Rifleman, 2 Big Leagues, 1 Sneak, 1 Blitz, 1 Ninja, 1 Bloody Mess.
  • This would allow you to have a rifle for distance kills and melee for close combat and medium range due to Blitz. You would also be able to have started building your sneaking skill to maximize your ninja perk

-----PLEASE READ THE "SEE BELOW CHART" SECTION BEFORE/WHILE VIEWING PERKS----

5's(MAXED PERKS) are the core build MAX ASAP ---- 1's are secondary core options, pick what you like and see fit!

http://i.imgur.com/uzeRSpr.png

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I will cover Armors and everything else a bit later, just wanted to drop this core framework build out there and updates will come if wanted.

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Edited by TimeSwimming
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Hmm, dunno, do you really need both Rifleman and Blitz? Blitz only helps with melee, and I don't see many other melee perks in there, like Rooted.

 

On the other hand, if you skip Blitz and Blacksmith, you have 3 more perks to spend on other stuff. Though with 2 perception you're probably not going to be a great sniper, to say the least.

 

I'd focus on one or the other, at least in the beginning, basically.

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Hmm, dunno, do you really need both Rifleman and Blitz? Blitz only helps with melee, and I don't see many other melee perks in there, like Rooted.

 

On the other hand, if you skip Blitz and Blacksmith, you have 3 more perks to spend on other stuff. Though with 2 perception you're probably not going to be a great sniper, to say the least.

 

I'd focus on one or the other, at least in the beginning, basically.

 

Ok.. those are 2 completely different things. Blitz is for melee VATs distance so you dont have to run up to the enemies to VATS melee it will increase the difference. Rifleman is to increate your NON automatic rifle damage since this is focused on SNEAKING and Sneak attack damage.. You will be sneaking and using nonautomatic weapons mainly rifles and handguns and then for closerange and buildings you will be using melee.

 

I don't understand your post, as well as 2 perception doesn't change the fact of being a sniper. Perception only affects your accurcy in VATS which if you are sniping, you will not need VATS you simply shoot them, otherwise you will be using VATS with melee and blitz. You cannot skip blitz in this, you can skip blacksmith that is not important.

 

Please read before you comment, I don't think you realize that this is a MELEE sneak attack build with the backup of NON-AUTOMATIC RIFLES AND HANDGUNS THAT ARE SILENCED TO INCREASE THE MAXIMUM SNEAK ATTACK DAMAGE.

 

Edit: Rooted is the only other melee perk, honestly I think you just looked at the pretty picture then said your 2 cents. The other melee perks in this are, NINJA, BLITZ, and technically SNEAK since the rate of you being hidden highly effects your Melee damage.

 

As well as, I have not finished this post, ROOTED will be added but this is the basic build, you will eventually get ROOTED once you have gotten the CORE and can apply points into STR to go down and get ROOTED.

Edited by TimeSwimming
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Well, I'm basically just saying I'd focus on either ranged or melee in the beginning, not on both. Like if I'm doing a build that needs Rifleman 5, I'd probably skip the melee stuff entirely, or viceversa. Though, of course, when you're level 80 and running out of other ideas, you can mix it up as you wish. I go by the ear at that point too.

 

But, really, that's just me. I'm a bit of a min-maxer. My builds tend to be good at one thing, and one thing only (usually melee and sneak), and suck like an industrial vacuum cleaner at everything else. They also tend to rely on a lot of VATS use. Don't let that get in the way of having fun in whatever way is fun for YOU.

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Well, I'm basically just saying I'd focus on either ranged or melee in the beginning, not on both. Like if I'm doing a build that needs Rifleman 5, I'd probably skip the melee stuff entirely, or viceversa. Though, of course, when you're level 80 and running out of other ideas, you can mix it up as you wish. I go by the ear at that point too.

 

But, really, that's just me. I'm a bit of a min-maxer. My builds tend to be good at one thing, and one thing only (usually melee and sneak), and suck like an industrial vacuum cleaner at everything else. They also tend to rely on a lot of VATS use. Don't let that get in the way of having fun in whatever way is fun for YOU.

 

Yeah I get what you mean but that's what this is. Since FO4 is much different that the others you don't need to focus on just one. But I believe I stated in the beginning to focus on rifleman since melee doesn't pickup until you've leveled a couple perks. I suppose I didn't clarify it enough and the point of mixing it up is because the perks have level requirements. So at level 10 you would have: 1, Idiot Savant, 2 Rifleman, 2 Big Leagues, 1 Sneak, 1 Blitz, 1 Ninja, 1 Bloody Mess. This would allow you to have a rifle for distance kills and melee for close combat and medium range due to Blitz. You would also be able to have started building your sneaking skill to maximize your ninja perk. I ask of you to give it a try, I'll maybe upload my save file so you can try it out and see for yourself the melee damage and the ranged combat.

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