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Help with pip boy. Letter (labels) colors!


micro5797

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I am working on my first pip boy mod working with the PipBoyLabels01_d file.

 

I am trying to change the color of the text. I am using PS and saving as a dds via Nvidia as you normally would.

 

No matter what i do, the text shows a rectangle block of color around it. Even the dds file looks weird.

 

I have tried to save with a transparent background, original gold color etc, but it always turns out the same.

 

What am i doing wrong?

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You have to save the label.dds in DXT5 when you have an alpha :wink:

 

Most generally DXT1 No alpha

DXT5 alpha

3DC normal/bump map

 

 

 

If you're using the Nvdia thingy it looks like this >

 

http://tof.canardpc.com/preview/94b457db-11a7-4328-a0cf-5f2b9b0f0d6e.jpg

 

Alpha channel determine transparency (white>visible / black> invisible/ grey> half visible)

Edited by Halvaar
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  • 2 years later...

I'm trying to figure this out as well after installing a bunch of mods

 

i think it's flaconoil's hd retexture project, will report back if it is

https://i.imgur.com/quKJ9tS.jpg

 

because i doubt it's this:

https://www.nexusmods.com/fallout4/mods/449 <- this is a known good mod with no issues

 

idk. i reinstalled flaconoil's hd tetexture project without the pipboy and it still has the blocked out text. gdi.

 

could Def_UI cause this?

 

EDIT:

might need to reinstall the game. I've uninstalled nearly every mod and still have the issue. Where can I find the texture/mesh in my files?

Edited by marokay
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Interestingly the pip-boy in the loading screens, AND the pipboy in the vault, are both perfectly normal and fine.

 

The letters get blocked out right after the vault is opened with the pipboy.

 

but it doesn't seem to be a mod???? ... will report further tests

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