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Slave Collar


DarkWolfUK

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Apologies if this has already been suggested, I couldn't find an easy way to check and there aren't currently any mods out there that seem to incorporate this.

 

Unlike previous Fallout games, F4 doesn't lend itself as well to evil characters and the whole slaver system seems to have been completely removed. I'm surprised that they didn't gear settlements around this previous theme so that the player could capture slaves to use as "settlers" and some evil variant of the Minutemen.

 

Hopefully, someone can create a mod to bring back the slave collar (they could even add another spin to it for good players to free slaves in raider camps in future updates if they want). Thought perhaps the dog collar would be obvious choice, though not sure it's possible for human characters to wear so maybe the bandanna instead or sack hood?

 

The player could either capture generic NPCs as slaves and sell them to a slaver raider camp, or use them in their settlements. Personally, I think this would make settlements a lot more fun, especially if you can punish them or the defences are as much to keep them in than it is to protect them :)

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Erm yeah...wasn't really after BDSM mods lol

 

I'm just talking about reintroducing a feature that was present in previous Fallout games:

 

http://fallout.wikia.com/wiki/Slavery

 

 

It's just annoying that F4 is so heavily geared towards good characters. I mean I used to play a bit of both or a balance anyway, mostly played evil characters because I'm a kleptomaniac and hoarder in these games :)

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yes cuz nothing says 'good guy' more than using violence to solve most any situation, preforming genocide and mass murder, and terrorist acts of enormous devastation,

 

 

LOL I really don't see how a little slavery would 'be more evil' than most of the crap the game 'forces' you do anyways. I mean seriously, you wipe out thousands with the 'conclusion' of pretty much any factions story.

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