Jump to content


Dead or alive content.

dead or alive mesh fo4 mrc outfit addon mods coop team new

  • Please log in to reply
3 replies to this topic




  • Members
  • Pip
  • 11 posts

Hello I can help any one add new outfit Meshes. originaly Dead or alive 5.


I can export them into .obj format. Or any other request. I have original textures as well.

All meshes comes in T-Pose. and needs a new  Animrig.

I am looking for a team mate to make some outfit Mods. Okay Cya and good luck.


Skype: MRC-007. 

+15 years old only if add me.

Name: Miles.



    Old hand

  • Members
  • PipPipPip
  • 787 posts
I'm all for having DoA assets. However if you don't have permission from the company that makes Dead or Alive, nexus won't allow the mod on their site. I know nothing about making outfit mods tho. Wish I did.




  • Members
  • Pip
  • 27 posts
Itd be awesome if you could do honoka's school outfit. You'd probably have to post on loverslab



    Faithful poster

  • Members
  • PipPipPipPip
  • 1,647 posts

IF the game company has not given public notice that their assets are free to use for porting to other games, then you would need to have, and submit written proof of authorization by a representative of the company.  It would also be good to have a link to their disclaimer, if they have made a public notice of it.

Some games, like Witcher, don't care if you use their stuff.  Others do.

Nexus won't support ripped/ported content, if the game company has said that it's not ok. as it falls into the realm of piracy.  And they can be sued for it.

Best bet, write the company Koei Tecmo that released the game.


Edit-  some companies will let you use their assets for porting, and mods, but under the restriction that it isn't for profit.  Meaning that you can't accept tips, or donations, or donation points for the mod, if it's able to be released.

Edited by StormWolf01, 29 October 2019 - 05:18 AM.

Also tagged with one or more of these keywords: dead or alive, mesh, fo4, mrc, outfit, addon, mods, coop, team, new

Page loaded in: 1.024 seconds