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How can I track down a crash


ComZiz

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Hello,

 

I tried both running without and with mods, but my game still crashes when I shoot at an enemy (ie Raider).

 

I got 72 Mods installed including some armor and weapon mods, but as I said the game still crashes without any mods activated, some of them must have made a permenant change to some files. I also tried loading very old save games too, still the same.

 

 

How can I track down, which line of code or mod causes the crash? Is there a tool for that?

 

 

Please help if you have any idea.

 

Thx in advance.

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I don't know of any debug log or tracking tool. But did you try verifying the game cache through steam?

 

Apart from that it might be some texture, mesh or sound replacer or similar located in your \Fallout 4\data folder or subfolders. If verifying game cache doesn't help, uninstall all mods through NMM (I assume you used NMM to install them?) and delete everything in the \Fallout 4\data folder apart from:

 

- \Strings folder

- \Videos folder

- files whose names start with "Fallout4"

 

since these are vanilla. Then see if it still happens.

Edited by wax2k
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I don't know of any debug log or tracking tool. But did you try verifying the game cache through steam?

 

Apart from that it might be some texture, mesh or sound replacer or similar located in your \Fallout 4\data folder or subfolders. If verifying game cache doesn't help, uninstall all mods through NMM (I assume you used NMM to install them?) and delete everything in the \Fallout 4\data folder apart from:

 

- \Strings folder

- \Videos folder

- files whose names start with "Fallout4"

 

since these are vanilla. Then see if it still happens.

I did the verification, it found 3 files which are unable to validate and redownloaded them. I got excited but nothing changed didn't help..

 

I tried disabling all mods but I haven't tried uninstalling them all... It's a bit scary at this point since I manually changed a lot of textures and meshes.

 

How can I use the NMM to back up what I have, uninstall and re-install if wanted? Do profiles help with that?

 

May be I can duplicate my profile uninstall all, then check... and go back to the old profile, would that help?

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If we had a copy of your plugins.txt, we may be able to see what's going on, and let you know if there is a conflict, potential conflict, and possibly how to fix it.

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Here's my mods and order list;

GameMode=Fallout4

Fallout4.esm=1
ArmorKeywords.esm=1
Homemaker.esm=1
SettlementKeywords.esm=0
Robot Home Defence.esm=1
ABP Paintings.esp=1
Flags of the Old World.esp=1
ABP Paintings - FOW Compatibility patch.esp=1
Safe SSEx.esp=1
1% Fusion Core Drain.esp=1
LongerPowerLines3x.esp=1
IncreasedSettlerPopulation50.esp=1
Balanced Fusion Core Drain.esp=1
PipBoyShadows.esp=1
Move (Get Out the Way).esp=1
CraftableAmmunitions.esp=1
UnlimitedFollowers.esp=1
LongRangeBulletHoles.esp=1
pylons.esp=1
VatsOverThere_IncreasedVATSRange.esp=1
CraftableAmmunition_Core.esp=1
CraftableAmmunition_Recipes_Components_Normal.esp=1
CraftableAmmunition_Recipes_Core_Perks.esp=1
CraftableAmmunition_Recipes_FusionCore_Perks.esp=1
CraftableAmmunition_Recipes_NukaGrenade_Perks.esp=1
More detailed perk description.esp=1
DDP_Elevators_mark1.esp=1
BrighterSettlementLights.esp=1
CompRedo.esp=1
Dogmeat behavior reflagged.esp=1
PilesofCorpses.esp=1
DDP_Bridge_mark1.esp=1
Scrap Everything.esp=1
Simple Intersection.esp=1
MovableWorkshop.esp=1
BrandedAlcohol.esp=1
BetterWeaponModDescriptions.esp=1
CBBE.esp=1
SprintFix.esp=1
DDP_Interior_doorway1.esp=1
DD_Floor_brace.esp=1
DD_All_the_COncrete.esp=1
WeaponRacks.esp=1
WeaponRacks-Weapons-Vanilla.esp=1
Dont Throw Stones.esp=1
DD_Columnsandstuff_1_0.esp=1
DD_Spiral_staircases.esp=1
Homemaker - SSEx Compatibility Patch.esp=1
Homemaker - Unlocked Institute Objects.esp=1
WeaponRacks-Tools-Vanilla.esp=1
DD_why_am_i_doing_this.esp=1
SnB - Windows.esp=1
UniqueFollowers.esp=1
BetterStores.esp=0
Armorsmith Extended.esp=1
functionalrings.esp=1
cutoffs-calyps.esp=1
Harness-calyps.esp=1
Armorsmith Calyps Extended.esp=1
DX Chem I Care Outfit.esp=1
DX Vault Girl Shorts.esp=1
DX Adventurer Outfit.esp=1
DX Commonwealth Mini Dresses.esp=1
DX Commonwealth Shorts.esp=1
Armorsmith DeserterX Extended.esp=1
OCDispenser.esp=1
OCDecorator.esp=1
CarryWeight1000.esp=1
CarryWeight100Strength.esp=1
def_inv_scrap_en.esp=1
ValdacilsItemSorting-Aid.esp=1
ValdacilsItemSorting-Ammo.esp=1
ValdacilsItemSorting-ArmorBySlot.esp=1
ValdacilsItemSorting-CosmeticsByType.esp=1
ValdacilsItemSorting-ExplosivesSortBottom.esp=1
ValdacilsItemSorting-Junk+DEF_INV.esp=1
ValdacilsItemSorting-Misc.esp=1
ValdacilsItemSorting-Mods.esp=1
ValdacilsItemSorting-NotJunk.esp=1
ValdacilsItemSorting-Weapons.esp=1
VIS-PatchWeaponRacks-Tools+DEF_INV.esp=1
OSHA_Signs.esp=1

Edited by ComZiz
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Since it only happens when shooting raiders, it might be related to either what they look like, what they wear or what they use/do. So meshes, textures, sounds or whatever related to their clothes, armor, weapons, body, voices. Or a mod that influences their behaviour. Since you mentioned you edited textures and meshes yourself, it might also be related to one of these files.

Edited by wax2k
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also you may have a corrupt texture, i mod textures a lot and rarely one gets corrupted during compression or conversion. only happened to me once with a texture that i made, but yeah itll ctd you every time that texture hits the game. same with a .nif file, if even one super small thing on a .nif file is wrong you can ctd, but from what your describing, it sounds like a faulty texture. also if your cbbe mod changes the body mesh/textures of raiders, id look into that too.

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