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Just Can't Suss It Out: Repacking Edited XML Files?


DamarStiehl

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Let's say I want to edit an Augment, Articulacy for example. I want it to speed up casting by 65%.

 

I use the ARC Extractor/Repacker (http://www.nexusmods.com/dragonsdogma/mods/25/?) to extract the game_main.arc.

Now, to simplify things, I get the raw source XML PlAbilityParam.ablparam.xml from this mod: http://www.nexusmods.com/dragonsdogma/mods/113/?

In the XML, I find the entry that corresponds to Articulacy and change it to speed up casting to 65%.

I save the XML file.

 

AND
NOW

WHAT????????

 

Every tut I've read and watched omits the crucial step: how to compress PlAbilityParam.ablparam.xml into PlAbilityParam.59D80140. It's positively maddening: like reading a good book and the last page is written in Ancient Aramaic. Would somebody be ever so kind as to tell me how to do this?

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Check the arctool documentation. One of the switches you can add will turn on XML export/import of that type of element. Once you've gotten it, you won't need to get the XML file from another mod, and using the same switch, it will pack your XML file back into the archive properly.

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