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MithelCelestia

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I had immersive FP on and my cursor was having a hard time pointing at a Trap Trigger by a door. I redied my weapon since my configure switches to vanilla FP when I do and I pulled out a dagger. Then it hit me:

 

What if lockpicking requires a dagger in order to activate? I mean, where do you think the dragonborn even pulled out a dagger to lockpick when it ain't in the inventory to begin with.

 

This is a simple mod where you at least need to carry a dagger of any type to begin lockpicking. I hope someone out there can make this simple mod a reality.

Edited by MithelCelestia
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Yes, but the dagger/knife is for "rotating" the the lock itself. That's the thing I was pointing out. You just pulled out a knife out of nowhere when you begin placing the lockpick in the keyhole. In the minigame, you do see two tools: the lockpick and the knife.

 

http://www.mobygames.com/images/shots/l/531662-the-elder-scrolls-v-skyrim-windows-screenshot-lockpicking.jpg

Edited by MithelCelestia
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