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Trading escort squad, professional army for safer commonwealth


interpolxx

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I think settlement is a big too crowded with jobless except produce food, stay on trading stand or stay on guard post. The provisioner is alone on a long away trade route.

Therefore, i think does it possible to give them command as trading escort maximum is 4 units (a squadron) so the trade route will be a bit funnier :smile:
Moreover, we have too many settlement but a bit less secure parameter. Any possible to make a protection team (12 units) to clear out all hostile in their settlement radius (same as artillery range). I play with Institute and certainly general of minutemen. However, i am too tired with their random check point. Do you ever dream to have more citizen, more soldier to pacify entire Commonwealth.
Currently, we just have a mod to let settles to produce junk. So we can have infinity resources to build settlement bigger. We have mod to expand infinity settlers, and settlement build limit

If we can have that mod, then before we can engage to diamond city, we can build step by step from santuary as a HQ. Recruit more settles, give them armor and weapon, then sent them to secure surround parameter. To pacify the city center, we need hangman alley, bunker hill and castle to set a triangle basement to send 3 assault team to secure that area with 12 x 3 = 36 units. I think that could make commonwealth will no longer a chaos land with insitute technology (or BOS fire power), Minutemen courage and proffesional army who recruited and equipped from local settement.

No longer have to deal directly some mosquitors, murlurks, mutants, raiders, gunners in our prosperity and large towns territory :D there is an army to shot them down haha

Edited by interpolxx
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I'm actually having a bit of trouble reading your post. You're saying you want two things:

1) You want to assign guards to settlement caravans.

2) You want to assign teams to patrol beyond the immediate borders of settlements and eliminate enemy NPCs and monsters.

Is this correct? Have I missed anything?

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I'm actually having a bit of trouble reading your post. You're saying you want two things:

1) You want to assign guards to settlement caravans.

2) You want to assign teams to patrol beyond the immediate borders of settlements and eliminate enemy NPCs and monsters.

Is this correct? Have I missed anything?

Yeah :D simple is that. The patrol range can be equal to artillery range. Then we will have an extra way to play fallout 4, it is building and expanding settlements to conquer the chaos land, return the order as it should be 200 years ago.

I think it will be a basic for the next mod can be some type of invasion, like murlurk from the sea, the deathlaw and scorpion from atom drop :D no bat file to active manual. If we fail to defend the frontier, then everything in that settlement will be broken, all settler will be died. The new war between new government and hostile forces. The endless battles

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