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MCM error: "DarNified UI has been detected in the HUD but not the Start Menu."


dubiousintent

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MCM warning message: "DarNified UI has been detected in the HUD but not the Start Menu."

I've found more than a dozen attempts over the years to explain how to resolve this, but none of them explain exactly what this error means. If you aren't using the specific mod manager they use, you are out of luck understanding how to apply their lesson to your situation without a lot of research and experimentation. So to save someone else from wasting a lot of time digging into it, this is an explanation of the root cause as I understand it, so anyone can apply their own solution to their particular situation.

The basic problem is one of "install order", which arises from multiple User Interface mods (UIs) which have to use the same XML files to change the appearance of the Menus and Heads Up Display (HUD) in the game. The last mod installed "wins" by overwriting files previously installed by other mods.

"Mod Configuration Manager" (MCM) inserts itself into the "Pause" menu of Fallout New Vegas (the screen with "Continue", "Load", "Save", "Settings", etc.) to combine compliant mods configuration settings into a single menu. One of the files installed by many of these UI mods is under the "Data\Menus\options" folder, and is named "start_menu.xml". This is the "start menu" referred to in the MCM error message, and there can be only one. Most of them are very similar, with minor variations in font and height for different elements but the DarnUI version adds considerable additional elements. The important thing is that it has all the elements other mods are expecting (as determined by comparing them for differences), so they don't have a problem with it.

The complexity arises because the "Darnified UI" (DarnUI) mod needs to be installed earlier in the process than other UI mods. DarnUI makes changes to the size and position of various HUD elements, which is one of it's primary attractions. The later installing mods need to be able to detect or be told that DarnUI has been installed so they can adjust to fit. (This is usually done by installing a DarnUI specific version or patch file.) Unfortunately if they also have a "start_menu.xml" file (which they need if there isn't one already), it overwrites the one from DarnUI when they are installed later in the "install order". This causes the specific DarnUI version of "start_menu.xml" to be lost. MCM detects this, and you get the warning message.

Some mod managers like "Mod Organizer" apparently update/overwrite the installed files when they are adjusted in "Load Order" (LO) position, so moving DarnUI later in the LO once all the mods have been installed causes DarnUI's "start_menu.xml" file to "win"; but other mod managers don't. For them, adjusting the LO doesn't help.

Once you understand the cause, the solution in the latter case is simple: create an "install package" (a simple 7Zip file will do) that has nothing in it but the DarnUI "Menus\options\start_menu.xml" file copied from the DarnUI package and install it with your mod manager or manually to the "Data" folder after all the other UI modifying mods so it "wins". (Be sure to include the "relative" path so it goes into the correct folder.) MCM recognizes this "start menu" file is from DarnUI and stops complaining, and it works fine with the other mods, especially if they are expecting DarnUI.

I install this "override" "start_menu/xml" file after MCM but before "The Weapon Mod Menu" (TWMM), OneHud (oHUD) and "User Interface Organzier" (UIO). "Your mileage may vary."

-Dubious-

Edited by dubiousintent
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  • 1 year later...
  • 9 months later...

DarnUI does come with a "start_menu.xml" file. It is located in the archive under "menus\options". It replaces the vanilla version of the same file under "Data\menus\options". Primarily it makes adjustments to the positioning of various elements on the display to permit more characters using it's smaller custom fonts. If you are missing it, I would blame the archive source you used. Be sure you get "DarNified UI NV test version v04" from the first post of the Bethsoft WIP/Beta thread and follow the install instructions.

 

Please see the wiki "HUD-UI-Menu issues" article, which greatly expands upon the information provided in the first post of this thread.

 

-Dubious-

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  • 2 years later...

Once you have DarnUI installed, it has replaced the "vanilla UI". That sounds like you don't have the font changes required by DarnUI installed correctly. Please see the wiki "HUD-UI-Menu issues" article. It lists the original and replacement Darn fonts where that mod is discussed.

 

More details regarding MCM have also been added.

 

-Dubious-

Edited by dubiousintent
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  • 1 year later...

TLDR:

create an "install package" (a simple 7Zip file will do) that has nothing in it but the DarnUI "Menus\options\start_menu.xml" file copied from the DarnUI package and install it with your mod manager or manually to the "Data" folder after all the other UI modifying mods=

Edited by zephyr111111111111111111
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