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CONFLICT DETECTOR


jallard

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Hi, folks!

 

First and foremost, I am only a user of mods and have no experience otherwise. I don't have a clue as to how to figure it out, much less where to look for said mod conflict problems.

 

I am currently having problems with, I believe, some mods conflicting with one another. It seems like every time I try to enter a door the game freezes up. Moreover, I have installed "wsexInnuendo" and when ever I initiate sex the PC and the NPC in question --albeit Veronica or Boone-- the two of them still remain standing, but are meld into one another. (That being said, however, I still get the points.)

 

Truth be known I have about 20 mods attached to the game. Below are my system Specs:

 

1.) Motherboard - Gigabyte GA-MA785G-UD3G

2.) Processor - AMD Athlon II x2 250 3.0GHz

3.) Memory on board - 4096 GB

4.) Video Card - XFX AMD Radeon HD 6850 2420MB - Driver Version 8.850

5.) Sound Card - Creative SB X-F1 - Driver Version 6.00.0001.1348

6.) Directx 11

7.) Monitor - HP 2310m Widescreen set at 1920x1080

 

My system may not be a speed demon but it plays both FO3, FNV and Dragon Age Origins and Dragon Age II quite well. Perhaps I have too many mods attached, but that should not be a problem, because DAO has over 40 mods attached and it hardly crashes at all.

 

Again, all that being said, however, my question is; "Is there a utility program that will detect mod conflicts for FNV?" NVWrye Bash is totally useless as well. Thank you.

 

Respectfully,

 

Jallard

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Yep sounds like you have conflicts. Here is what most people use. This tool has many functions but it is the primo conflict detector.

 

 

http://www.newvegasnexus.com/downloads/file.php?id=34703

 

There is a manual for it that covers all the functions (including just basic conflict detection) which most of them you do not need for yourself but if you decide to do any advanced type stuff in the future....

 

http://www.newvegasnexus.com/downloads/file.php?id=38413

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Thanks, but I am already using it. As far as I can tell it is only good for testing a load order and nothing more: and, therein, lays the problem. It will tell me what that the load order is and if it is correct. It is just like there are times when I can go into the package manager of the FOMM and the word "error" will be listed under the column "Web Version" for the "Unified Hud Project" and "Project Nevada" and a couple others. Then again, I can close the program, go back in and everything is fine. Yet both mods (or all) are still working despite the error message?!? I do know that those two mods,"Unified Hud Project" and "Project Nevada," need to be installed first on a fresh install, before anything else, to work properly. At least that's what I have experienced recently. However, if that isn't enough it seems like every time I enter (and some times exit) a door --any door-- the game or my video card locks up. So, I am constantly saving. However, I get so engrossed in the that I often forget. Also, as I am playing along and the game begins to jerk --or stutter-- that is a sign that a lock up is imminent: and, sure enough it happens. I have installed an anti stutter mod, but it doesn't help much.

 

Again, I sincerely appreciate your response and I will look over the tutorial for FNVEdit. Thanks again.

 

Jallard

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Well now, after completing a thorough uninstall of both FNV and Steam, using REVO to uninstall them: and then, reinstalling everything before I got to tired to continue, I found the conflicting mod with wsex Innuendo. It was NVSR stutter remover. That was in my animation folder along, with all the rest of the animations that I use. I keep a folder for FNV Mods on my desktop and the mods within are separated by type in corresponding sub folders. Happy Days!
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So the stutter remover that was supposed to prevent crashes was causing crashes? Nice :)

 

This is an old fix for Bethesda games that works for FNV. If you have not tried it yet you may want to do this. It works wonders for the vanilla game but as you add mods if the mods are buggy the mods of course will cause problems but at least you will not be crashing because of the original vanilla problems.

 

 

 

Open up the fallout.ini file in: Documents\My Games\Fallout New Vegas

Find the line: bUseThreadedAI=0

Change it to: bUseThreadedAI=1

Add another line after it and insert: iNumHWThreads=2

This will prevent the game from using more than two cores. Multi-cores cause crashes in the Gamebyro Engine.

If the game still crashes change to: iNumHWThreads=1

You also need to do these edits \Steam\Steamapps\common\FalloutNV\Fallout_default.ini

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So the stutter remover that was supposed to prevent crashes was causing crashes? Nice :)

 

This is an old fix for Bethesda games that works for FNV. If you have not tried it yet you may want to do this. It works wonders for the vanilla game but as you add mods if the mods are buggy the mods of course will cause problems but at least you will not be crashing because of the original vanilla problems.

 

 

 

Open up the fallout.ini file in: Documents\My Games\Fallout New Vegas

Find the line: bUseThreadedAI=0

Change it to: bUseThreadedAI=1

Add another line after it and insert: iNumHWThreads=2

This will prevent the game from using more than two cores. Multi-cores cause crashes in the Gamebyro Engine.

If the game still crashes change to: iNumHWThreads=1

You also need to do these edits \Steam\Steamapps\common\FalloutNV\Fallout_default.ini

 

Thanks.

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  • 7 years later...

 

So the stutter remover that was supposed to prevent crashes was causing crashes? Nice http://www.thenexusforums.com/public/style_emoticons/dark/smile.gif

 

This is an old fix for Bethesda games that works for FNV. If you have not tried it yet you may want to do this. It works wonders for the vanilla game but as you add mods if the mods are buggy the mods of course will cause problems but at least you will not be crashing because of the original vanilla problems.

 

 

 

Open up the fallout.ini file in: Documents\My Games\Fallout New Vegas

Find the line: bUseThreadedAI=0

Change it to: bUseThreadedAI=1

Add another line after it and insert: iNumHWThreads=2

This will prevent the game from using more than two cores. Multi-cores cause crashes in the Gamebyro Engine.

If the game still crashes change to: iNumHWThreads=1

You also need to do these edits \Steam\Steamapps\common\FalloutNV\Fallout_default.ini

 

Thanks.

 

Cant find the "iNumhwthreads" in the steam folder

Edited by assfamemate
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So the stutter remover that was supposed to prevent crashes was causing crashes? Nice http://www.thenexusforums.com/public/style_emoticons/dark/smile.gif

 

This is an old fix for Bethesda games that works for FNV. If you have not tried it yet you may want to do this. It works wonders for the vanilla game but as you add mods if the mods are buggy the mods of course will cause problems but at least you will not be crashing because of the original vanilla problems.

 

 

 

Open up the fallout.ini file in: Documents\My Games\Fallout New Vegas

Find the line: bUseThreadedAI=0

Change it to: bUseThreadedAI=1

Add another line after it and insert: iNumHWThreads=2

This will prevent the game from using more than two cores. Multi-cores cause crashes in the Gamebyro Engine.

If the game still crashes change to: iNumHWThreads=1

You also need to do these edits \Steam\Steamapps\common\FalloutNV\Fallout_default.ini

 

Thanks.

 

Cant find the "iNumhwthreads" in the steam folder

 

 

You need to read the posts. "Add another line after it and insert: iNumHWThreads=2" It is case sensitive.

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