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Play as Death. End game perks for necromancers


jcrother

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1 - Float like a litch or Spirit, while looking like a boss :wink: I can only compare it to the way the vampire lord floats
2 - A permanent aura around the player that ages all humanoid npcs slowly within a certain distance. (Not sure if possible to go beyond that and make them become shrivelled up.
3 - A new animation/aura for soul-trapping where you hear screams. (change colour to a sick green)
4 - NPC's cower on approach

I feel like these would all make much needed additions to the concept of an end game necromancer, who presence leaves others in pure fear.

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