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Skyrim Crashing When Loading New Area


Heartbleed

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Alright so I'm probably an idiot who's installed mods that shouldn't go together but bear with me. I had it working for about 10 minutes, I could load into new cells and everything just fine and then it randomly crashed and now I can't do anything except load my save and sit in that one area. I move too far and the game crashes, I try to fast travel or load into anywhere else and the game crashes. I have a crapton of mods so. My computer specs are an i5 4670k, GTX 750Ti, 16gb RAM. I'm using Mod Organizer. I've run LOOT, both the one built into MO and the standalone through MO. I'm also running SSME, I've tried 512mb and 768mb and it crashed on both.

If you need any more logs or whatever just let me know where the log should be located and I'll be sure to post it. Thank you!

 

Load Order

 

# This file was automatically generated by Mod Organizer.

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
SkyTEST-RealisticAnimals&Predators.esm
Campfire.esm
RSkyrimChildren.esm
JSwords.esm
notice board.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Cutting Room Floor.esp
SkyUI.esp
Hothtrooper44_Armor_Ecksstra.esp
FNIS.esp
dD - Realistic Ragdoll Force - Realistic.esp
WetandCold.esp
Realistic Lighting Overhaul - Major City Interiors.esp
AOS.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
tpos_ultimate_esm.esp
immersive roads.esp
Immersive Citizens - AI Overhaul.esp
3DNPC.esp
proudspiremanortnf.esp
Realistic Lighting Overhaul - Dungeons.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
Book Covers Skyrim.esp
Morrowloot.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
ethereal_elven_overhaul.esp
winterhold_improvements.esp
Guard Dialogue Overhaul.esp
aMidianBorn_ContentAddon.esp
WeissadlersHamlet.esp
Birdsofskyrim.esp
Civil War Overhaul.esp
SkyRe_EncounterZones.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
Point The Way.esp
SkyRe_EnemyScaling.esp
WarmongerArmory_Vanilla.esp
WarmongerArmory_DLC.esp
WarmongerArmory_LeveledList.esp
BFT Ships and Carriages.esp
Cloaks.esp
SMIM-DragonbornTernFix.esp
SMIM-DungeonsCliffsIceSkirts.esp
SMIM-FurnitureChestSnowFix.esp
SFO - Dragonborn.esp
WetandCold - Ashes.esp
UFO - Ultimate Follower Overhaul.esp
UFO - Heartfire AddOn.esp
Convenient Horses.esp
KS Hairdo's.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
SMIM-FarmhouseFlickeringFix.esp
SimplyKnock.esp
Chesko_LoreBasedLoadingScreens.esp
Chesko_WearableLantern.esp
AMB Glass Variants Lore.esp
aMidianborn_Skyforge_Weapons.esp
RSChildren - Complete.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
RiversideLodge.esp
fallentreebridges.esp
NorthernCardinal.esp
JSwordsDistributionBalancePlugin.esp
Footprints.esp
Better Vampires.esp
AOS2_EBT Patch.esp
Unique Uniques.esp
AOS2_GDO Patch.esp
AOS2_WetandCold Patch.esp
KS Hairdos - HDT.esp
Immersive Patrols II.esp
SMIM-ShackRoofFixes.esp
SMIM-ShackRoofFixesDragonborn.esp
Skyrim Flora Overhaul.esp
SkyRe_StandingStones.esp
Frostfall.esp
ArtOfTheCatch.esp
Sneak Tools.esp
SkyRe_EnemyAI.esp
Hunterborn.esp
Recorder Follower Base.esp
iNeed.esp
Equipping Overhaul.esp
PerkusMaximus_Master.esp
DeadlyDragons.esp
AOS2_DD Patch.esp
AHZmoreHUD.esp
vMYC_MeetYourCharacters.esp
SGEyebrows.esp
RaceMenu.esp
RaceMenuPlugin.esp
dD-No Spinning Death Animation Merged.esp
Sneak Tools Vanilla Hoods.esp
PerMaDefluffedPerkDescriptions.esp
PerkusMaximus_Thief.esp
PerkusMaximus_Warrior.esp
PerMa Expansion 1 - Wintermyst.esp
PerkusMaximus_Mage.esp
Sneak Tools Vanilla Masks.esp
NonEssentialChildren.esp
RSChildren_NonPlayableOverride.esp
RSChildren_PatchNEC.esp
AOS2_Unique Uniques Patch.esp
SkyDie.esp
Marriable Serana.esp
UFO - Dawnguard AddOn.esp
JaxonzEnhGrab.esp
DeadlySpellImpacts.esp
DeadlySpellImpacts - Two Fire.esp
360WalkandRunPlus-RunBackwardSpeedAdjust.esp
Dead Body Collision.esp
TakeNotes.esp
HavenBag.esp
dovahkiinrelax.esp
sandboxcylinderheight.esp
Purewaters.esp
BVFE_Serana.esp
Real Clouds.esp
GreenWaterFix_Compatible.esp
iHUD.esp
MainMenu.esp
chfshPlayerVoicesets.esp
Locational Damage.esp
No NPC Greetings.esp
LostLongSwords.esp
The Huntsman.esp
Blowin' in the Wind.esp
Alternate Start - Live Another Life.esp
Alternate Start -- New Beginnings.esp
PatchusMaximus.esp

JSwords_Load_Screens.esp

 

 

Skyrim.ini

 

[General]

sLanguage=ENGLISH
uExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

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Well i can see a lot of mods that sdds stuff to the world, such tpos and fallen tree bridges. Have you checked with the mod author about the compatibility between these mods?

 

Also are you sure the SkyRe plugins you were using is compatible with perkus maximus? I totally ditched skyre for perma.

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Well i can see a lot of mods that sdds stuff to the world, such tpos and fallen tree bridges. Have you checked with the mod author about the compatibility between these mods?

 

Also are you sure the SkyRe plugins you were using is compatible with perkus maximus? I totally ditched skyre for perma.

 

Yeah I'll check up on the fallen trees and such. The SkyRe plugins I have installed should work with PERMA. I followed this tutorial for that:

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I've done some more testing and I can load into small cells like qasmoke or some interiors fine but when I go to load into a city the game crashes. I'ma keep trying different scenarios. I don't think it's a mod conflict but I'm not ruling it out. I'm going to try raising SSME to 1gb and seeing if that works.

I'd upload my TES5Edit log but the file's too big apparently.

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You are still going to need to patch Skyre I'm not seeing it's reproccer and your pama patch HAS to be at the end of load order no other esp's can be below it! Is this a manual install or with an organiser and is your load order LOOT optimised?

 

Edit ok a light install of Skyre doesn't require it's reproccer, but PatchusMaximus should ALWAYS be at the bottom of your load order!

Edited by walshy71
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You are still going to need to patch Skyre I'm not seeing it's reproccer and your pama patch HAS to be at the end of load order no other esp's can be below it! Is this a manual install or with an organiser and is your load order LOOT optimised?

 

Edit ok a light install of Skyre doesn't require it's reproccer, but PatchusMaximus should ALWAYS be at the bottom of your load order!

Yeah I ran LOOT, so I thought everything should have been good I'm out right now but when I get home I'll try moving Patchus to the bottom of my load order.

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You are still going to need to patch Skyre I'm not seeing it's reproccer and your pama patch HAS to be at the end of load order no other esp's can be below it! Is this a manual install or with an organiser and is your load order LOOT optimised?

 

Edit ok a light install of Skyre doesn't require it's reproccer, but PatchusMaximus should ALWAYS be at the bottom of your load order!

Yeah I ran LOOT, so I thought everything should have been good I'm out right now but when I get home I'll try moving Patchus to the bottom of my load order.

 

 

Alright so moving Patchus didn't do a thing. Ran LOOT multiple times. Still not sure what's wrong.

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Here is a hint Skyrim=scripts look at your load order I see conflict when your overwrite something and overwrite it again you will have problems. Make a plan of the game you want to play and the mods you want to use..then decide if any of those mods conflict/overwrite each other. My average play though I run anywhere from 160-200+ mods no CTD I have ran as many as 280 mods planning is foremost. I have never used the Skyrim Unofficial Patch never had and issue where I needed too... I do not use LOOT it can put things in the wrong order it is a great tool but you still need to understand conflicts and load orders. It would take to long to explain your load order but I don't think in its current state it is playable..re-think the game your trying to make...make a plan go from there.

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